Oblivion

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Blademan

Uploaded by

BlademanXP

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7 comments

  1. DonProtein
    DonProtein
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    • 5,420 posts
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    12 years later - it's a great vanilla+ mod, and mostly greatly balanced - thank you!
  2. KibakoichiSundaku
    KibakoichiSundaku
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    Usually I would add a comment about balance but thinking about it I think you did a great job in taking your time to do something right for the people who want to change things up a bit, cool mod. 9/10.
  3. lastofthelight
    lastofthelight
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    My favorite Birthsign mod. My only (minor) quibble with it is that I still think the Lover is underpowered.
  4. leetcheeks
    leetcheeks
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    • 46 posts
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    i made a level 1 character with this mod running and all the powers work fine... but even though I chose the made birth sign my magika doesn't regen at all, so using the console i changed my birthsign to the lady, i opened up my active spells tab and it seems i have the atronach affects active on me because i started this character at the sewer entrance with a save and changed my birthsign from atronach to mage using the sewer gate... any suggestions aside from remaking?

    Great mod btw <img class="emoticon" src="https://forums.nexusmods.com/public/style_emoticons/dark/biggrin.gif" />
  5. yutgurt
    yutgurt
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    ok thanks <img class="emoticon" src="https://forums.nexusmods.com/public/style_emoticons/dark/smile.gif" />
  6. BlademanXP
    BlademanXP
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    • 19 posts
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    If you are using an existing character, you must use the console menu by pressing ` (tilde) on the keyboard. It's above tab. Type in "showbirthsignmenu" without the quotes and choose your birthsign again. The game doesn't check for birthsign changes when you load the game, so you have to change it this way. You CAN create a new character and the changes will be there, but then again you have to do everything all over again.
  7. Stewb
    Stewb
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    The word "Overpowered" springs to mind, but your ideas seem good, maybe you could lower effects a little or balance them out a bit more with negative effects?