Oblivion

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Strategy Master

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Strategy Master

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About this mod

This mod aims to improve the usage of the hand to hand skill such that its more usuable. Touch spells casted on punched enemies, Fatigue damage scaled by hand to hand skill, and gauntlets can improve your punching ability.

Permissions and credits
REQUIRES OBSE 15

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Introduction
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This mod aims to improve the usage of the hand to hand skill such that its more usuable.
This is improved in a number of ways.

First fatigue damage scales up with your hand to hand skill up to a maximum of 2.6x more fatigue damage at 100 skill

Now wearing gauntlets can improve your hand to hand blocking skill thanks to the extra protection from the gauntlets. The blocking ability will max out to match the block ability of a weapon at deadric/glass items. Still never matches blocking ability of a shield.

Also the strength of the gauntlets determines if you can do a little more damage to enemies. This is still skill based so even with deadric gauntlets with 5 hand to hand skill you will do negligible amounts of damage. At 100 skill and 100 strength you do an extra 3.75 damage with deadric/glass gauntlets.

Also full armor suits that include hand coverage are also taken into account.

Also there is a new perk once your hand skill is over journeyman in skill. Any touch spells on your currently active spell has a 10% chance of being casted on the enemy as you strike at 1/3 of the magic cost. Note any effects that are not touch means spell will not get casted. If you dont have enough magicka the spell will not be casted.


I recommend using this in conjuction with the MOBS combat settings for increased effect and balance.

An ini is included to allow you to modify these settings.

Insallation
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To install just activate the esp and place the ini file in the "Oblivion\Data" directory

To uninstall just deactivate the esp

TODO
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- Any other bugs
- Allow self spells of spell to be cast on player and maybe allow target spells to become touch spells

Version History
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v1.0
- Fixed punches triggering magic attacks on dead corpses
- Improved magic punch so that it shouldn't trigger when the punch is no where near to hitting.

v0.9
- Added ini for customizing the mod
- Fixed bug that allowed spells beyond players skill level to be casted
- Fixed crash by preventing spells that do not have touch magic effects from being casted. This means only a spell where all effects are touch can it be casted on a punch.

V0.5
-Beta release