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short GameYearThe current yearshort GameMonthThe current monthshort GameDay The current dayfloat GameHourThe current hour (0-24 hours)short TimeScaleMinutes that pass in-game within one minute of real-lifeshort GameDaysPassed Days that passed since the beginning of the game
4 comments
Some global variables are predefined and handled and/or updated by the game-engine itself.
short GameYearThe current year
short GameMonthThe current month
short GameDay The current day
float GameHourThe current hour (0-24 hours)
short TimeScaleMinutes that pass in-game within one minute of real-life
short GameDaysPassed Days that passed since the beginning of the game
Taken from the Wiki.. seems the game engine decides the timescale regardless of the global variable.. booooo is what i say.
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