Oblivion

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dyfed_99

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dyfed_99

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About this mod

This mod add a magical orb which allows you to manipulate the EW weather.

Permissions and credits
Name: Enhanced Weather Magical Orb
Version: 1.0
Date: 5/29/2008
Category: Miscellaneous
Requirements: Oblivion Patch 1.2.0.214, HTF's Enhanced Weather
Author: dyfed_99
Source: https://www.nexusmods.com/oblivion/mods/17397

Description
===========
This mod add a magical orb just outside the exit of the Imperial Prison Sewer at the end of the starting tutorial. It allows you to manipulate the weather using a menu system. To change the weather, simply equip the orb, choose a menu that corresponds to the type of weather you want, then choose the specific weather type from the new menu. Click "Menu" to return to the weather type menu, or "Cancel" to leave the weather like it is.

Location
========
Just outside the exit of the Imperial Prison Sewer at the end of the starting tutorial.

It's a plugin created on the basis of xzero87's WeatherTome AWS Edition. I've just modified a bit the script and applied it to an orb mesh from Floydian1 kf_mage_items mod.

NOTE: You MUST have HTF's Enhanced Weather ( https://www.nexusmods.com/oblivion/mods/16544 ) installed and EnhancedWeather.esm enabled for this plugin to work properly!
This plugin was created based off of EW version 1.0.5. It should be compatible with future versions unless weather types are added or removed.

The mod support Shivering Isles too, although it isn't required to have SI installed.


Install
=======
1. Extract the files to (install folder)\Oblivion\Data\
2. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the EW_WeatherOrb.esp file.

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the EW_WeatherOrb.esp file.
2. Delete the files/folders associated with the mod.

Oblivion\Data\Meshes\okf\
Oblivion\Data\Textures\okf\
Oblivion\Data\Textures\Menus\Icons\okf\
Oblivion\Data\EW_WeatherOrb.esp


Incompatibility
===============
Any other environment related mod (such as Natural Environments, Arthur Natural Environments, AWS).

This will be compatible just with HTF's Enhanced Weather

Known Issues or Bugs
====================
None of which I'm aware. If you encounter a bug or something that doesn't work properly, please post in the release thread on TesNexus.com forums or PM me!

History
=======
1.0, 2008/05/29 - Initial release.

Contact
=======
You can find me on TESNexus as 'dyfed_99'

Credits
=======
Thanks to Bethesda for creating Oblivion.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to HTF for his Enhanced Weather mod.
Thanks to xzero87 for his original plugin.
Thanks to Floydian1 and Kalia along with kalikut for the kind permission to use the orb mesh and textures from their mod 'kf_mage_items'.
Thanks to LHammonds for the Readme Generator this file was based on.
Thanks to God for creating us all.

Tools Used
==========
TES4Edit - http://www.tesnexus.com/downloads/file.php?id=11536
TES Construction Set - http://www.elderscrolls.com/downloads/updates_utilities.htm
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Wrye Bash - http://wrye.ufrealms.net/Wrye%20Bash.html

Licensing/Legal
===============
You can do whatever you want with this mod but don't complain to me if it doesn't work or your PC blows up.
Also give appropriate credit to xzero87's and Floydian1/Kalia's works!