I'm sure that for some people this is useful, and I know that there are people who want something like this. I mostly use the console for when NPCs knock me through walls. That being said, great work. What I'm most impressed with is that you wrote a program to do this. That shows tallent and if you apply that skill to more mods, well, I expect great mods from you.
Not to mention if you have mods that are situated in test cells and need to use the console to get there. Or have a bug and need to force a quest.If you use Streamline opening the console is sometimes required. This could make gaming next to impossible, especially if you have a lot of mods.
I have to admit that I am guilty of abusing the console in some instances: "Oh, look I need 200 more gold (or maybe some lockpicks) ~player.additem" or maybe "Oh crap I suck and am about to die I KNOW ~player.resethealth"
I will begrudgingly give this a try and let you know how many times I will get frustrated running out of lockpicks or dying.
5 comments
Oblivion.ini
[indent]Interface
- bAllowConsole
[/indent]">
I will begrudgingly give this a try and let you know how many times I will get frustrated running out of lockpicks or dying.