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64 comments

  1. malautomedonte
    malautomedonte
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    • 12 kudos
    Hi, unortunately there is a landmass from the heightmap coming out of the water near the waterfalls. I ran multiple times tes4all but that blob is still there... Any way to fix it?
    1. Vorians
      Vorians
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      If you can walk through it, then either TES4LL isn't detecting your mods correctly, or else it/you (I don't remember how TES4LL works, whether it places the generated files for you or not) are not placing the newly generated LOD land meshes into the correct folder.

      If you cannot walk through it, then another mods is loading after ULAC and overriding the land edits. Move that mod to load before UL, or remove that mod entirely from your game.
    2. malautomedonte
      malautomedonte
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      Hi Vorians, thank you very much for answering. I can indeed walk through the landmass as it weren't solid. The files that have been generated through mpgui/tes4all are getting placed in the right directories, in fact I haven't been seeing any similar bugs other than that one... Until now. The only thing I did when generating lod and meshes was ticking the option "use the new naming scheme of enginebugfixes", which copies all the new lods and meshes in a separate directory inside of "lod" and "generated". These are correctly recognized by the game even if they're not in the usual place...
    3. malautomedonte
      malautomedonte
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      Ok, I fixed it, it was tes4all indeed. By using the normal file names the landmass disappeared. My apologies.
    4. Vorians
      Vorians
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      Great to hear it's working now!
  2. SurDno
    SurDno
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    • 3 kudos
    What's wrong with loading screens?
    1. Vorians
      Vorians
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      Is this a rhetorical question?
    2. SurDno
      SurDno
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      • 3 kudos
      No. Loading bar goes above the text and they're totally not stylized to original game screen.
      Not talking that text is a part of image, so it looks VERY ugly on big resolutions and it cannot be translated via TES4EDIT, Egg and esp/esm translator.
    3. Vorians
      Vorians
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      Nobody had big resolutions back in 2008 when this mod was released, at that time the loading screen images appeared high quality as they were the same scale as the most common playing resolution. Things age, just close your eyes when you Fast Travel.
    4. SurDno
      SurDno
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      But the mod has been updated in May. Why hasn't this been changed?
    5. Vorians
      Vorians
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      Because you only mentioned it in October, after the last mod update, so I didn't know about it.
  3. Kolagon
    Kolagon
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    • 18 kudos
    Honestly, even though the lamp shield doesn't look good on the character, players can use it by enchanting a Light spell to it, plus hold it up right by holding the block button, I wanted to use the lamp shield just for immersion.
  4. Chelsun
    Chelsun
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    • 1 kudos
    This is great. I finally fixed overlaping height map with tes4ll. It was not so easy.
  5. whatever33
    whatever33
    • member
    • 2 kudos
    Greetings,

    First, amazing amount of work.

    I found the following issue with what I think is the height map coming through the creek. I have no mods installed that require compatibility patches, I only have Arrius Creek & Cheydinhal Falls installed from UL. I am using Wrye Bash, BOSS, etc. I have played with the load order etc and I still get this issue. Please see the following screenshots at the green mossy looking area with dots on it:

    http://i57.tinypic.com/j8za6g.jpg
    http://i60.tinypic.com/2dumlgl.jpg
    http://i62.tinypic.com/2zxz5og.jpg
    http://i62.tinypic.com/5buruu.jpg

    Is there anything I can do to fix this?
    1. Erymry
      Erymry
      • member
      • 4 kudos
      I also get this problem in some places.
    2. Chelsun
      Chelsun
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      • 1 kudos
      I have overlapping height map too:
      http://radikal.ru/fp/c58a17785d624704b4b0b8f2df873e6c
  6. WalkerInShadows
    WalkerInShadows
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    • 113 kudos
    Found a floating tree: http://img849.imageshack.us/img849/4530/arriuscreek.jpg
  7. Vorians
    Vorians
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    @ Durakwolle: Simply uninstall the old version and install the new version. Nothing special required.
  8. Durakwolle
    Durakwolle
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    • 13 kudos
    Belated thanks from me too.

    Are there any special instructions for installing the update? (I'm running the older version) ?
  9. PracticalShutIn
    PracticalShutIn
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    • 0 kudos
    What are the iron nuggets, pickaxes and all of the bones for? With so many in the mine, it seemed like there must be a purpose for them all.
  10. buckchoi
    buckchoi
    • supporter
    • 0 kudos
    very belated thanks