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Smith099

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Smith099

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15 comments

  1. hfffoman
    hfffoman
    • supporter
    • 10 kudos
    Sorry this hasn't taken off. I thought it looked promising.

    I guess you aren't working on it any more but if you are still interested in having different meshes for different races you should check out the fileno 5296
  2. Smith099
    Smith099
    • member
    • 25 kudos
    I'm sorry you feel that way Silversourd. I hope that when the overall mod, this is only one part, is done you check it out.

    Everyone please remember, this is going to be part of a larger mod, and is meant to work with mods like OOO, MMM, FCOM, Cobl, and similar. Also Adrenaline Oblivion and Elys Uncapper are meant to go with this, for now. One of the features of the new mod will be a change to the skill and leveling systems and, hopefully, an included skill uncapper. The new mod would make the game take longer by changing the levels where you get new bonuses; and maybe, if possible, changing some of the bonuses.

    Yes, you do have to start a new game, and I'm sorry about that. Hopefully if you start a new game, and save just before you exit the tutorial dungeon that will keep the changes and you can start new games from there with the changes enabled.
  3. Silversourd
    Silversourd
    • member
    • 6 kudos
    Read my comment below it is ftw.
  4. Smith099
    Smith099
    • member
    • 25 kudos
    You aren't a pest, sativarg. I'm just doing things differently than other people might.

    Please remember, I WANT people to tell me what they think about the mods I make. I want people to tell me what they think is wrong and how it could be changed. Constructive criticism never hurts mods, it can only help the modder become better.
  5. Sativarg
    Sativarg
    • BANNED
    • 42 kudos
    @Sativar:
    Thank you for pointing out the fact that I forgot that part of the description, I thought I'd put it in but must have forgotten.

    I find it interesting that people feel the thief is overpowered now. I was using a different mod that does many of the same things mine does, and that is where several changes, including the Thief came from. I'm using Elys Uncapper, so I don't mind the chage as much, but it seems people want me to change it back. I've got no problems doing that and thank you all for the feed back.


    OK I have edited my post above as it had been reported.

    Sorry to be a pest.
  6. Smith099
    Smith099
    • member
    • 25 kudos
    @Sativar:
    Thank you for pointing out the fact that I forgot that part of the description, I thought I'd put it in but must have forgotten.

    I find it interesting that people feel the thief is overpowered now. I was using a different mod that does many of the same things mine does, and that is where several changes, including the Thief came from. I'm using Elys Uncapper, so I don't mind the chage as much, but it seems people want me to change it back. I've got no problems doing that and thank you all for the feed back.
  7. Olakamu
    Olakamu
    • member
    • 6 kudos
    I think you should make the thief remain the same as it was. The +5 bonus you gave the warrior was a nice touch to counteract the original thief.
  8. Sativarg
    Sativarg
    • BANNED
    • 42 kudos
    I think you should go ahead and put the data from the readme into your description here. It's not that big and it may improve your mods popularity. At least include in the description the fact that much more data on changes is available in the readme.
  9. Silversourd
    Silversourd
    • member
    • 6 kudos
    Or instead, you should make the Steed +45 speed, and balance the other signs also. Anyone that uses a mod that lets you increase your skills/attributes past 100 and keep lvling will know why this would make starting a new character much more interesting.

    I was considering DL but when I noticed that most of the signs were hardly changed (a lot of the signs in vanilla obliv and es3morrowind were kind of bad) or balanced with eachother, I decided not to.

    Hope you can make an update.
  10. deleted610259
    deleted610259
    • account closed
    • 5 kudos
    I would have kept the Thief sign the same, so that all attribute bonuses are equal. The Thief has a 45 point boost, whereas the other birthsigns get only 30. I would keep the Thief sign in vanilla mode.