Oblivion

File information

Last updated

Original upload

Created by

Strategy Master

Uploaded by

Strategy Master

Virus scan

Safe to use

22 comments

  1. dioxyde0
    dioxyde0
    • supporter
    • 4 kudos
    great mod thanks!
  2. ITPaladin
    ITPaladin
    • member
    • 2 kudos
    Is there any fog-related crime reduction you can put in? You can't respond to what you can't see, just like in a heavy storm at night.
    Time of day should matter, as well as weather.
    1. kallekukhuve
      kallekukhuve
      • member
      • 7 kudos
      Try this one, it solves the guard hearing distance according to time of day, how many doors, rain, etc: https://www.nexusmods.com/oblivion/mods/25462 7

      Just uncheck the psychic guard feature in the SM Bounty .ini
  3. fienyx
    fienyx
    • premium
    • 20 kudos
    Found a slight incompatibility with Alternative Beginnings. If you use SMB and AB, choosing the outlaw in the wilds option, you won't start with the bounty you should. I tested with SMB below AB (where BOSS puts it) and above. Without SMB, that option works as intended.
    1. YngvieMalmsteen
      YngvieMalmsteen
      • member
      • 3 kudos
      This is probably just me, but i kinda like this. I like starts that place me in the middle of nowhere, and this gives me another one without having to be classed as a villain from the start.. heh
  4. tiltingmsh
    tiltingmsh
    • supporter
    • 0 kudos
    Pretty sure nobody checks this anymore but I will ask jussst in case:

    Is there a way to disable guard knockouts? If I change aaBountyConfig.bKnockOutOn to 0 would that do it?


  5. anithinks
    anithinks
    • supporter
    • 8 kudos
    I am playing this excellent mod, and have a question on how to:

    Say I get bounty in Cheydinhal for stealing a horse. Now I want to pay off the thieves guild fellows (Armand Christophe or Skrivva), but when I get to the Imperial City or Bravil, the bounty gets reduced to 0 (as it is regional to Cheydinhal only). So how do I pay off my bounty?
    1. Sergio1992
      Sergio1992
      • member
      • 80 kudos
      Version History
      -------------------------------------
      v1.22c
      - Fixed Skrivva not able to pay off bounties if the bounties only exist in other regions.
      - Further refinements for city region detection on the world map.
  6. zelazko
    zelazko
    • member
    • 51 kudos
    I don't understand this instruction
    Then disable reneers guard knock outs
    . Help for dummies please :3
  7. greendot
    greendot
    • supporter
    • 1 kudos
    Getting error that I do not have OBSE v17 or higher installed, however I am launching the game with v20. Anyone got a fix?
  8. Edelnar
    Edelnar
    • supporter
    • 1 kudos
    @ITPaladin: nope, because guards can still hear of a crime and it's their duty to go and check it out. This is especially true for quiet night periods, when someones cry "Help! A thief!" will stand out more then during a noisy business daytime.
  9. paokig4
    paokig4
    • member
    • 1 kudos
    is it open cities compatible?
  10. Strategy Master
    Strategy Master
    • premium
    • 164 kudos
    @bilotheretard: Probrably not. I want to keep the mod fairly simple as there is less room for errors (which happens very easy if your not careful when playing about with the oblivion crime systems).