Oblivion
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File information

Last updated

Original upload

Created by

Dr Teath

Uploaded by

Dr Teath

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Safe to use

About this mod

This is just a quick little mod that forces an autosave every 5 minutes

Requirements
Permissions and credits
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The Elder Scrolls IV
OBLIVION:
Dr Teath’s Autosaver

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Index:
1. Details
2. Installation/Uninstallation
3. Playing the Mod
4. Save Games
5. Conflicts
6. Known issues
7. Credits and contact


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2. DETAILS

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No screen shots because this is a SCRIPT! What do you want? A shot of the code?

This is just a quick little mod I created because oblivion drives me utterly utterly nuts.
This is a problem most in the community have come up against, the dreaded and ever-present crash to desktop or CTD as we all know them.
Basically, I (among many others) have spotted that saving frequently magically increases the stability of oblivion.
*insert long and boring back ground story here*
This mod creates one quest, one script and touches nothing else. Every 300 seconds (five minutes) the game autosaves.
That’s it, it’s that simple.
Hopefully this will help to stabilise your game and go a ways to eliminate data loss due to crashing.

I HIGHLY recommend that you download and use this brilliant utility along side this mod.
http://www.tesnexus.com/downloads/file.php?id=2937
And I will say that gain, I HIGHLY recommend that you download and use this brilliant utility along side my mod.
This automatically backups your autosaves meaning that you have even less chance of data loss (also helps if you get in to deep with MMM, OOO, Frans or FCOM cause you can go back in 5 minute increments)
I have never had any problems with this utility and I recommend it any time of day.

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2. INSTALLING/UNINSTALLING THE PLUGIN

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This mod contains only contains an esp. All you need to do is place the esp file in your oblivion data file (C:\Program Files\Bethesda Softworks\Oblivion\Data by default). Don’t forget to enable the file before loading the game.
To uninstall, just delete the esp.

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3. PLAYING THE MOD

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You do not need to do anything at all. A message box will popup when the mod activates and you will never see it again. It is that simple.

I Always play with MMM, Frans, COBL, Kvatch Rebuilt, Better Cities…and lots of other mods installed (around 210 plug-in’s all up), as far as I know, there are no conflicts and everything works fine.

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4. SAVE GAMES

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This mod should not mess with any saved game to the best of my knowledge.

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5. CONFLICTS

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This mod will only conflict if other mod’s have a quest named autosaverquest or a script names autosaver. This should not be a problem as I have never come across a mod that does anything like this.

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6. KNOWN ISSUES

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You may experience some stuttering due to the save procedure but this is minimal on a properly maintained system and is no more or less of an impediment than hitting the quick save key.
Please note that the script and quest are as simple as they can be, they can not be optimized to improve performance. This stutter is caused by your HARDWARE and limitations of the current technology, this is not anything I can control and no amount of griping can change this fact.

Please report any other issues that you find.

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7. CREDITS & CONTACT

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CREDITS
Bethesda Softworks owns oblivion and its contents.
I build the mod, blah, blah, blah…
If you want to use this mod in you own, then feel free, so long as you make some substantial modification.
Anyone e-mailing me will most likely be ignored because the spam filters will most likely junk your message.
If you find a conflict please report the name of the mod, version and a link to the other mod’s home page.