For some reason, the distortion effect around the oblivion gates is now larger than the gates themselves--since it has rather sharp geometrical edges it comes out looking a little sloppy.
I also have no idea how to remove that effect, so if you could enlighten me, that would be quite nice.
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nvm nvm i jsut relized what i do with em
It turns out it was the fault of a shader replacer created by (at least I think it was created by) the OBMM guy.
As far as your mod goes, the concept looks interesting--does every portal into oblivion go through a hub, or is it just a few of them?
I also have no idea how to remove that effect, so if you could enlighten me, that would be quite nice.