Oblivion
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AtomicDryad

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atomicdryad

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105 comments

  1. GamerSince1992
    GamerSince1992
    • member
    • 3 kudos
    The tree home is nice .. I wish it was bigger enough for my companions ..
  2. Latara
    Latara
    • member
    • 0 kudos
    It won't let me pull the outside switch for the door to open? Everything shows up fine but... idk the pull switch won't work.
    1. praxistheory
      praxistheory
      • member
      • 0 kudos
      Yeah, same here. Not sure if something changed in the interim or what, but I see the switch -- I pull it -- but... nothing happens.
  3. Orcrist90
    Orcrist90
    • member
    • 0 kudos
    I know it's been awhile, and in the case anyone ever appears here, can someone please explain how to access the basement? The trap door is not present and there's no evident way to trigger it.
  4. PcktFox
    PcktFox
    • supporter
    • 1 kudos
    After having a plethora of problems with the last couple house mods I tried, I was worried about this one. Imagine how thrilled I was to find it working perfectly, and it's every bit as wonderful as previous posters have said! I was squealing with delight the whole time as I explored; I'm absolutely enchanted with how much detail you put into the bathtub, right down to the drain closing and opening! Thank you so much for this!
  5. Orcrist90
    Orcrist90
    • member
    • 0 kudos
    I'm sure it'd be great if I could actually find the way in. Where is this "pod" at?
  6. zarniwooop
    zarniwooop
    • member
    • 0 kudos
    Wonderful mod!

    Add a compatibility patch for Enhanced Vegetation and it will be perfect!
  7. IsaacClear
    IsaacClear
    • member
    • 0 kudos
    This home is the most beautiful and well-designed thing I have seen for game-content. It's so much more charming than the vanilla content. How did you make the glowing symbols on the doorframes? I'd like to work on a mod that creates symbols that can be engraved onto the protagonist's body and touched -via animation- for different effects.
  8. AntiochusIVEpiphanes
    AntiochusIVEpiphanes
    • member
    • 0 kudos
    HAS anyone brought this mod over from Skyrim yet? I've tried for so long to make it work in Skyrim with the Creation Kit and I'm just not cut to understand all the complicated stuff involved in creating a mod.
     
    SOMEONE PLEASE PLEASE PLEASE bring this amazing mod over to Skyrim  I will love you forever!
  9. DuchessGummybuns
    DuchessGummybuns
    • supporter
    • 6 kudos
    I LOVE THIS MOD. All it needs are some path grids! ^~^'
  10. thehunter1202
    thehunter1202
    • member
    • 0 kudos
    great interior, one problem though. the tree's outer mesh seems to be too big or something. it envelops the actual doors and such. any help? aside from that, its a wonderful mod. perfect for my newest char.
    1. MadBa5tard
      MadBa5tard
      • member
      • 0 kudos
      You're using OSR right ? If so, open the ini for it in Data/OBSE/plugins and change "bReplaceRandom = 1" to "bReplaceRandom = 0"
    2. grodofraggins
      grodofraggins
      • member
      • 4 kudos
      Just wanted to say this is MY FAVORITE HOME. It's fun, unique, very well made, has a patch for Maskars hygiene mod, and has a portal to the Shivering Isles. AMAZING! Oh and thanks to you MadBa5tard for posting the OSR fix. I went through a lot of trouble trying to figure out why my favorite tree was all messed up and swallowing the door. Now to endorse!
    3. DuchessGummybuns
      DuchessGummybuns
      • supporter
      • 6 kudos
      The doors are initially hidden. You have to use pull rods to make them visible.