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Dachi

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dachi

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43 comments

  1. TheDarkMalachai
    TheDarkMalachai
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    I'm sure almost nobody will ever see this comment, but for the record, this mod WORKS with the Oblivion Remaster - although it will have some missing name errors in either the spell or spell effect
    1. dachi
      dachi
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      I see the comment. Thank you for the information. :)
    2. TheDarkMalachai
      TheDarkMalachai
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      Oh rad!

      My friend, I just want to tell you that your mod has always had a place in my Oblivion modlists, and that's still true today. Thank you for making the Madgod experience better! <3
    3. DominatorCDA
      DominatorCDA
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      Definitely far from nobody. Just became the madgod and was just thinking of this mod. Glad to know it works and hoping for a port to fix the text bits that don't!
  2. gabrielrock19
    gabrielrock19
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    ahhahahahahahahhahahahaha "fun for the whole family"

    Your description kept me loling hard for a few seconds

    The bodies can pile up hahehehe

    Bethesda sucks, you're right. Big disappointment not having a special quest to acquire a daedric prince's full power. Finding Elder Scrolls and performing a demonic ritual with them that maybe involves sacrificing innocent humans just like Father did in Fullmetal Alchemist? Nope. Asking a few questions to Dyus, maybe? Nope. Facing the other 16 Daedric Lords in an arena-like environtment? Nope. The devs should've created a large quest chain after the player defeats Jyggalag. Bethesda sucks at end game content, they always leave loose ends in their stories and implement poor solutions instead. You get a few spells, get treated more or less as a king and that's it. All so you can play "after finishing the story". Geez if they're really that lazy at least show us a slideshow like in Fallout NV and prevent the player from playing. At least the story would feel complete
    1. gabrielrock19
      gabrielrock19
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      At least Bethesda gave us Oblivion. It's such a great game despite its flaws... that's why I've returned after so many years
  3. EccentricMatthew
    EccentricMatthew
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    Great mod ^^ (And guys just so you know, you can get these powers even if you have already completed the shivering isles, just go up to Haskill and you will find the conversation option there to ask about your benefits, click on that again, and you will get the new powers from the mod.)
  4. jStopXD1
    jStopXD1
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    Good mod, the other spells worked perfectly, but Sheogorath's whim don't kill the strong monsters. You should
    do this spell with the script effect, so for the creature/NPC is impossible to survive the fall. Ah,the scripts should disable the NPC/creature controls in the moment that the spell get on them. Excellent work, anyway.
  5. jc41
    jc41
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    Great spell to get rid of the bodies thx
  6. DEATHSHOCK
    DEATHSHOCK
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    HAHAHAHAAAA! very kewl! but one prob, when i use Sheogoraths Whim on strong monsters they dont die when they hit the ground. I went into the editor and made it so it does 200000 shock damage so they die =P, but you might wanna do something like that so other people not good with the editor dont have to suffer =P.
  7. Milan_M997
    Milan_M997
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    can you make sheogorath's knock to work in cyrodill please?
  8. Maxorsix
    Maxorsix
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    lol you made the whim spell correctly good job. i tried myself but i guess i didnt script it right or something cuz i would use my version of the spell and the target would just stay in mid air.
  9. keelan24
    keelan24
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    lol shunkie im sure u wont it would be funny to view
  10. Suspiria
    Suspiria
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    This is an awesome mod, but how exactly does Sheogorath's Whimwork? I cast it on foes, but they do not seem to appear at Execution Point. They just seem to vanish into nothingness. Does one have to wait awhile before they start showing up?