you can use tes4 edit to change the paralyze and reanimate sigil stones to target and not touch fairly easily. with the construction set you can add any effects you want too.
Love the mod, especially the look of the staves. I do, however have a couple of issues. One is that the Dragon staff never becomes usable, even after enchanting or dropping picking up, equipping, unequipping and finally re-equipping. Secondly after I successfully enchant on, I get no range, only as if I were in close combat, like enchanting a sword. Any thoughts? Any way to increase the distance?
I can't get it to work. I did exactly what the book says, but i still have a two handed blunt weapon. I know I'm missing something, so if anyone can help me out, i would really appreciate it.
I absolutely love this mod! Works almost perfectly, just takes a bit of work to change the staffs from blunt weapons to actuall staffs (drop, pickup, equip, unequip, equip always works). After that, they work perfectly. I hated not having more than one custom staff, especially when I finished the Mage Guild staff quest at lvl 3 and got the crappiest one... Absolutely endorsed!
This looks great! I was missing this so much in the game; it will be hard to resist running to Rindir's first thing after leaving the sewers and scraping together the little bit of gold you'll need to buy the cheapest ones :-)
I had been looking for this, 10/10. I noticed a small glitch though where if you drop the orbs after picking them up and then drop another one the one you dropped first dissapeares
17 comments
Absolutely endorsed!