Oblivion

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Lingwei

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Lingwei

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8 comments

  1. Silencian
    Silencian
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    I think that the Imperial Dragon armour should be equivalent to Daedric, not Ebony. After all, Glass armour with 100 light armour skill is equivalent to Daedric....
  2. Lingwei
    Lingwei
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    I've suggested the tags Guilds/Factions and Scripted Events so if people would like to help confirm those tags it would be great.
  3. Listy2021
    Listy2021
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    No problem matey <img class="> Thanks for the update!
  4. Lingwei
    Lingwei
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    Should be fixed now, I got rid of the old file so nobody gets confused as to what to download. Thank you for pointing out that problem Listy2021.
  5. Listy2021
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    From the UOP AOE readme:

    "Q: What's this mod for?
    A: The Unofficial Oblivion Patch v2.1 fixes two bugs by using an Area Of Effect spell, which is the only way to affect groups of actors in the game and a common method that many mods use to change game mechanics and perform tasks. Unfortunately, a spell needs an effect resource, and the effect resources are hardcoded and can't be added to. Of course, utility "spells" like this are not supposed to be seen or heard, so the effect used was a silent and invisible one called Z020.

    Also unfortunately, modders have taken it upon themselves to change silent/invisible spell effects used by other mods to be, well, rather noisy and visible, as if other mods don't use them. I consider this bad modding practice to change base resources like this. All that this plugin does is set the effect back to what it originally does... nothing at all. This may cause whatever effect is in the other mod not stop working, but at least you'll be able to use both simultaneously."

    It's definately your mod that's causing it, but if you don't know why that is then I sure don't lol. If you could re-upload the older version that worked for me previously I'll test it without the UOP AOE patch (if you get some spare time that is)

    Thanks for the reply <img class=">
  6. Lingwei
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    Yeah I took the other one down because when I was altering something in the info box tessource messed up and it resulted in the link to the page not being displayed on the menu page. As to the booming sound I have no idea why it would do that, I only changed a few variables in scripts and one of two other things. The changes were exactly the same as the earlier one.

    If anyone else gets this problem could they please post so that I can be sure that it isn't just a one off thing.
  7. Listy2021
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    Never mind, I fixed the problem by using the "UOP AOE Compatibility Patch". You still might want to look in to this though.

    Good mod otherwise!
  8. Listy2021
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    Hi,

    This mod adds a booming sound to my game when active. However, your (I assume) older version of it "Better Faction and Quest Rewards" that I downloaded a while back didn't.

    I've now deleted that older version (doh!) so can you please fix the new version or re-upload the older one as it seems to have also been deleted from TES as well (it comes up in google, etc but the links are broken).

    Cheers