From what I have read so far it seems you have a nice mod. Although Grizz099's comments are harsh he does have a few points. Perhaps you could edit your description and take out the name of "the mod you trashed".
I'm intrigued as to whether the kids have a "needed character" label on them, I'd really rather not accidentally kill a kid when I'm escaping from overzealous guards...
Cos I suspect thats the reason bethesda didn't put kids in vanilla Oblivion in the first place. However, well done for making the mod, you're doing better than me of you actually can make them. It''ll give the IC a whole new perspective I reckon.
tnx man. well when u sayed could alter quests it doesnt i spent a month with this mod playing by my self then decided to release it. this was kind of my families favorite mod and i played through a guilds and the story with this it conflicts nothing. it fully compatible with things like septim mansion which adds things to thi district. only mod i know of that this might conflict with is arboretum bathhouse (they replace same spot of land) and that mod ruins your quest line cuz he deleted the few required factions on accident.
Very well then.. First: It is good that some still have imagination in the line that yoyu do. This work tells of a dedicated modder with talent.. Then: Your mod is a good start. The various areas of making a mod is taken care of in an okey manner in here. Some bugs and hickups like non-collision and other minor things is easily edited later on. Good try. Lastly: There is some type of mods I have learned to stay clear of. When whole areas of vanilla Oblivion is rearranged to much in a mod, it usually means trouble: The risk of altering a quest in vanilla, or having some other mod ruined, - is big!
I will rate this mod later on in versions, maybe. Hang in there with more modding, dudewithxbox. Happy gaming!
wwell those kids wes and ross the parent jeanne is my family i wanted to make my family sorta fancy. tnx for the comment and the trees dont have collision cuz most are increased sized and put 5 feet underground and most trees dont have colliosion after 5 feet from its trunk. im looking to make them have collion but dont think i can with just CS.
I can't say I was expecting much when i downloaded this but its actually quite good.
I only noticed two small problems with it. The first is the new trees that were added seem to have no collision detection on them so i can just right through them. The other is about the kids and its much more minor (no pun intended) they seem to be dressed rather well for playing on the playground ">
Besides these minor issues this does really make that area look a lot nicer, well done
feel free to coment this i am in the process of fixing few thing and making wooden tubes to climb in and making ladders climbable. as soon as i figure out how to turn my bsa screens of this into jpg
10 comments
From what I have read so far it seems you have a nice mod. Although Grizz099's comments are harsh he does have a few points. Perhaps you could edit your description and take out the name of "the mod you trashed".
Cos I suspect thats the reason bethesda didn't put kids in vanilla Oblivion in the first place. However, well done for making the mod, you're doing better than me of you actually can make them. It''ll give the IC a whole new perspective I reckon.
First: It is good that some still have imagination in the line that yoyu do. This work tells of a dedicated modder with talent..
Then: Your mod is a good start. The various areas of making a mod is taken care of in an okey manner in here. Some bugs and hickups like non-collision and other minor things is easily edited later on. Good try.
Lastly: There is some type of mods I have learned to stay clear of. When whole areas of vanilla Oblivion is rearranged to much in a mod, it usually means trouble: The risk of altering a quest in vanilla, or having some other mod ruined, - is big!
I will rate this mod later on in versions, maybe. Hang in there with more modding, dudewithxbox. Happy gaming!
I only noticed two small problems with it. The first is the new trees that were added seem to have no collision detection on them so i can just right through them. The other is about the kids and its much more minor (no pun intended) they seem to be dressed rather well for playing on the playground ">
Besides these minor issues this does really make that area look a lot nicer, well done