What a wonderful mod! Personally I find it the best in its niche among all other mods that allow to wear unlimited number of wearable apparel items, IMHO at least!
Pros:
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1. It allows to wear unlimited number of wearable apparel items as you wish (amulets, rings, clothes, robes, even the armor, although it makes no sense to wear two sets of armor simultaneously). Of course you should not try to transform the scripted items, it's self-explanatory I hope (the game just crashes if you try to put a scripted item in the Box). For example you can't transform, unfortunately, the scripted "enchanted" items in Morroblivion that use UCWUS (Universal Cast When Used System that simulates the Morrowind items that are enchanted to cast a spell when the item is equipped and used as a spell). That is because they are actually scripted. 2. It should transform even the wearable (and not scripted) apparel items from other mods, but it doesn't even touch any of them (from the original game or those from the mods) until you put them into the Box. So no one NPC in the game should walk in the streets absolutely naked because of the mod's poor implementation (which often happens with other similar mods). 3. You can transform even the custom items, those that were created by the PC with an Enchantment station (some other similar mods don't allow it). 4. All the transformed items can be reverted back and restored to their original state.
Cons:
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1. Items that are transformed to use no slots are going to be invisible on the character when they are equipped, sadly. So the Visibly Unlimited Rings and Amulets mod is better here (but it doesn't allow to unlimitedly wear other apparel items, only amulets and rings). 2. In order to use the mod you have to buy the Tranformation Box (which has 1 point of weight) from infamous Thoronir in the IC Market District for approx. 1K drakes (that is its base cost). But it's a ridiculous price even for a starting character who has looted Vilverin. Besides you can change its base cost and weight in xEdit. Also you can cheat and add it into the PC's inventory using the console (for example if you started the game in another world such as Morroblivion or Daggerblivion). Here is its FormID if you want to: XX001000 (instead of initial "XX" type the actual plugin's index in your load order - you can get it using LOOT, for example).
Basically I use this mod only when I want my character to equip a ring with a minor enchantment (such as Night Vision, Detect Life, Water Breathing/Walking etc) and I hate when the game silently unequips the wrong ring instead, despite I definitely wanted to keep my heavily enchanted ring equipped. Or I use it with simple, not enchanted clothes to pretend that my character actually wears something under the armor, it's not equipped on a naked body, so to say.
Works like a charm still and very handy! One thing to note is that you have to select the slot you want, THEN add the item to the box. I was doing the other way around and wondering why it wasn’t working.
Lol. What's funny is that Bethesda Softworks has most of the world religions in some obscure form or another in the Oblivion Game, or (player added) in the Elder Scroll Series. I even suspect certain texts, names and themes have actualy come from the Biblical sense, but changed in some way to not make it too religious in this day and age of the 21st century. There is no Bible thumping per say, but I'm with you on the Jesus thing. Anyway enough of that. This differs in a huge way from unlimited rings/amulets. This mod doesn't even touch those things (rings, amulets), only clothing, and armor clothing I believe.
It opens the first time I can put stuff in it but then it won't open again and the stuff is lost and the magic abilities disappear off my abilities basically its a box to lose stuff in
Is there any way to use this with a 'show amulets and rings' mod to have more apparel appear than normal? It is really hard to choose only one amulet and one tail item when there is a jumble of things out there to wear. This mod is good for wearing items for multiple stat bonuses, but what about the items that are just for show?
I've reinstalled Oblivion a few times and this mod is always the hardest to find whenever I do, but I can't play without it!
Modders think they're being helpful when they make equipment set to the tail/amulet/hand/foot slots but then I get boots and a cuirass that are both on the tail slot and I can't use both! =( anywho, <3 this mod.
I don't know if Isatin is still around, but I want you to know that this mod is indispensable for me. I always like to mix and match clothing/armour and need to shift items between tail/ring/amulet slots so they will all display.
For those who are having trouble displaying items set to ring/amulet slot because they are hidden by the armour: you can use Wrye Bash to generate a bash patch that makes all cuirass/gauntlets--even those introduced by mods--display amulet and rings. For instructions, check out Wrye Bash homepage.
26 comments
Pros:
2. It should transform even the wearable (and not scripted) apparel items from other mods, but it doesn't even touch any of them (from the original game or those from the mods) until you put them into the Box. So no one NPC in the game should walk in the streets absolutely naked because of the mod's poor implementation (which often happens with other similar mods).
3. You can transform even the custom items, those that were created by the PC with an Enchantment station (some other similar mods don't allow it).
4. All the transformed items can be reverted back and restored to their original state.
Cons:
2. In order to use the mod you have to buy the Tranformation Box (which has 1 point of weight) from infamous Thoronir in the IC Market District for approx. 1K drakes (that is its base cost). But it's a ridiculous price even for a starting character who has looted Vilverin. Besides you can change its base cost and weight in xEdit. Also you can cheat and add it into the PC's inventory using the console (for example if you started the game in another world such as Morroblivion or Daggerblivion). Here is its FormID if you want to: XX001000 (instead of initial "XX" type the actual plugin's index in your load order - you can get it using LOOT, for example).
Basically I use this mod only when I want my character to equip a ring with a minor enchantment (such as Night Vision, Detect Life, Water Breathing/Walking etc) and I hate when the game silently unequips the wrong ring instead, despite I definitely wanted to keep my heavily enchanted ring equipped. Or I use it with simple, not enchanted clothes to pretend that my character actually wears something under the armor, it's not equipped on a naked body, so to say.
Anyway enough of that. This differs in a huge way from unlimited rings/amulets. This mod doesn't even touch those things (rings, amulets), only clothing, and armor clothing I believe.
basically its a box to lose stuff in
Modders think they're being helpful when they make equipment set to the tail/amulet/hand/foot slots but then I get boots and a cuirass that are both on the tail slot and I can't use both! =( anywho, <3 this mod.
For those who are having trouble displaying items set to ring/amulet slot because they are hidden by the armour: you can use Wrye Bash to generate a bash patch that makes all cuirass/gauntlets--even those introduced by mods--display amulet and rings. For instructions, check out Wrye Bash homepage.