No Man's Sky
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Lo2k

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531 comments

  1. KuraBon
    KuraBon
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    First of all, Thank you for amazing QoL mods you make, game feels so different without them.

    I noticed some of the mods are no longer functional ( Space station fix for example)
    As I know Nexux removed ability to change text when you go to hidden mods page, so best thing you can do is add them to this page all the way under and type next to it - No longer updated or give it different colour than others ( something to tell users mod is not coming back).
  2. thelionzheart1
    thelionzheart1
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    Greetings Lo2k, I was wondering if you know of an existing mod that disables the fullscreen red glow FX when taking damage or while shields are down. I tried going into the options and lowering the hazard effects which only seems to work for extreme weather conditions. If no mod exists could you by chance make a mod that does this? I find it quite annoying that during a fight my screen turns red for pretty much the entire duration of the combat encounter.
    1. Lo2k
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      No clue yet and I don't remember the last time I did a space combat but I didn't recall the effect was that annoying.
      I might check though.
    2. thelionzheart1
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      Yeah at the start of a new game, what I've noticed is if I take a small amount of damage (on foot, or in space), I'll get the full screen red glow overlay effect and it takes like 30 seconds to go away. In most games it only lasts for about a second to alert that you are taking damage. It's especially annoying on planet because it turns the entire environment a red color and it can be a bit hard to see things on the outer edges of the screen. If you ever do decide to make a mod for it, a full removal and a 1 second duration optional would be amazing.
    3. Lo2k
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      I just checked and I couldn't get any red filter but a split second at hit time, either being hit by exploding plants or by an angry animal.
      Can you check removing all your mods and see if you have the same issue in vanilla ? (eventualy posting a screenshot if so)
  3. LisbethSAO
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    I know I've said this before in the past, but really...THANK YOU for all your continued support and updates on all your hella awesome mods, over the years. I really appreciate all the work and time you have shared with us to help make this game be the best that it can be! Appreciate you fam!  \o/ ♥ :D

    Eight years...oh my gah, eight frikkin' years...lmao!...we all waited for Hello Games to finally give us ship customization, bwahahaha! Dayum.
    Let's GOOOOOOO!  xD
    1. Lo2k
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      And thanks a lot for your lovely coms at each update :)

      Yeah, finaly !!
      we can't tweak our current ships but at least we can create new ones the way we want.
  4. ahnx242
    ahnx242
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    Hello,

    Why the "Space Station Interior Fix" is hidden?

    Thank you.
    1. Lo2k
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      Because it doesn't work anymore as all space stations have been rebuilt in Orbital and don't have the past issues (But Nexusmods don't let us write what we want when we hide a mod anymore sadly).
  5. MadHaTr
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    Wondering if you can provide some insight for me.   I use Vortex for mods and have Instant Actions 6.2 and Shorter Arrival Messages 4.1.   Vortex does not indicate a conflict issue but AMUMSS indicated they both change the same file.   

    Has vortex gotten to the point where it uses LUA's to change the and merge paks automatically?

    Or for some reason is it not reporting a conflict and I should make a merged PAK with AMUMSS

    Thanks for the help,  I appreciate your modding.
    1. MadHaTr
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      Think I have my answer, while Vortex doesn't mention a conflict Instant Actions has stopped working.   Be so sweet if Vortex enabled AMUMSS on the fly.
    2. Lo2k
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      Hello, 
      Vortex is of no use with No Man's Sky.
      There's indeed a conflict and you should use AMUMSS to merge them.
  6. nitronicart
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    Hey, just wanna say that your mods for NMS are game-changing for me and your dedication to constantly updating them with the latest game version, despite there being like 60-ish is very appreciated. Thank you!!
    1. Lo2k
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      thanks. I had an irl busy day and tomorrow will be the same but I hope to update most of my mods this week-end.
    2. nastynick66
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      Thanks Lo2k - your mods are awesome but totally understand updating can be painful and time consuming. Greatly appreciate your work and dedication... talented modders like you are great for our community and making the game so  much better IMO.
  7. WatcherCCG
    WatcherCCG
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    Any hope for Long Range Freighter? It's basically THE mod that makes capital ships actually worth using as something other than a garage and piggy bank.
  8. LisbethSAO
    LisbethSAO
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    THANK YOU for your continued support of your mods and all the updates (I haven't played NMS in sooo looong, but gonna see what OMEGA is all about, heh!)!!  \o/ ♥
    1. Lo2k
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      Thanks LisbethSAO. Welcome back in NMS.
  9. LJSA
    LJSA
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    Thank you so much for your updates! As always on every update I'm here again checking and updating as they become available ^^ Gods work. Love from Spain.
    1. Lo2k
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      Thanks from France :)
  10. RedFaction845
    RedFaction845
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    Thank you very much for the time you take to give an update status about everything.

    Really much appreciated !
    1. Lo2k
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      thanks for your nice comment. Much welcome.