It affects all planets already - just not lush nor frozen. The lush tiletype assignments is what's the mod uses to color all other biomes. Frozen uses its own tiletype setting and has always been kind of mostly white or grey. I don't know what will happen though if you try, let's say, forcing the frozen biomes to also use lush tiletypes as I think those have strict assignments for snow color... so I'm guessing you might end up with oddities like piss-colored snow or so, while the props with textured snow on them (many of the frozen biome rocks for example) would stay white...
sorry for late response, but I meant like where lush planets have more of a lighter green shade. I like the subtle palette mod but it can make lush planets purple, when all I want is more of a chance for lighter green planets. guess ill work on that myself tho.
Sometimes we forget to change our mod names. It's all in test folders and to us once we find our mod works we immediately pack it up. It just happens, there is no reason.
This mod, + expanded pallets + subtle palette extension + extrapolated sunsets or atlas sunsets for next (either one) really changes the look of planets and makes them a lot more varied!
This is so great and very informative too! Thank you! I really did miss the colorfulness of previous versions in NEXT even though it's ugly sometimes. Makes the exploring more exciting. Awesome thing it's compatible with Subtle Palette Extension too.
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It makes finding what is what rather difficult.
To be honest most NMS modders do this. I never understand why.
https://nomansskymods.com/mods/next-expanded-color-palettes
Seems the title was changed for it.