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Ghazlawl

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ghazlawl

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22 comments

  1. Boris8489
    Boris8489
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    • 1 kudos
    Posible compatibility/game version issues with:

    AnkhNeter's Clipping Construction
    nexusmods.com/nomanssky/mods/964.
  2. everywomans
    everywomans
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    • 28 kudos
    I applaud Ghazlawl for addressing the very real problem of picking up the automatic mining unit. It would be great to update this MOD. However:
     
    Pickup AMU August 2018 version Ghazlawl.Pickup.AMU.0.1.pak made for me the same reported (morpheas76 loading screen freeze failure in the middle of the starfield streaming during startup. Perhaps at start of shader loading?
     
    Software:
    19 Jan 2019 using Visions Steam update version 10 steam_api64.dll
    Ninja_x64_Release
    Skittles Starfield Mod enabled. HaxStarPaintMap-Skittles-Vibrant.pak
     
    MOD File listings show no file conflicts between MODS.
    Error is  likely due to conflicting change in Hello Games Visions update binaries, but I deployed the AMU outside of a base, so perhaps Hello games design does not allow this use.
     
    Pickup AMU needs updating so I cannot endorse or use this MOD until the author fixes for NMS Visions version.
  3. morpheas768
    morpheas768
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    Doesnt actually work or me on latest version of NMS. Perhaps it might have worked in the past, but as of right now (24/12/18) it causes my game to freeze upon loading, right when the "No Man's Sky" title appears on the loading screen with all the stars.

    I removed all other mods temporarily, to test this, and it just wont work.
  4. specialworks
    specialworks
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    Merged AMU Pickup, Deployable Exocrafts and Bases Plus for No Man's Sky v1.63 here:
    https://1drv.ms/f/s!ArUOPRS43VAnhcNfmqnUFhWwJZ1sHA
    Along with my merged-mod regulars.

    Trust this is of use,

    Specialworks
  5. deleted330766
    deleted330766
    • account closed
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    Just want to drop a report that, at least for me, this mod prevents access to the Pilgrim geobay and the exocraft summoning item. Would be awesome if an update can be made. I looked at specialworks's link below and there was not an update as yet in his OneDrive folder.
  6. specialworks
    specialworks
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    Updated for Latest Experimental Branch 12-09, merged with deployable exocrafts and Bases Plus. Trust this is of use. Naturally, Pending Author's approval:-
    https://1drv.ms/f/s!ArUOPRS43VAnhcNfmqnUFhWwJZ1sHA

  7. sydney666
    sydney666
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    Just a note that this mod will cause the new 3xperimental changes to freighter storage containers to not function.
  8. PensiveWolF
    PensiveWolF
    • member
    • 4 kudos
    Had to uninstall for 2 reason;

    1. doesn't work with deployable exocrafts
    2. for some odd reason it caused the AMU on a Dioxite deposit to give copper instead. (any1 else getting the wrong element from deposits with this?)
    1. Aerio
      Aerio
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      I was just checking out this mod, and haven't installed it yet. I have to say though, that just last night I refilled my AMU on a paraffinium node, and it gave me copped instead. Might be a bug in the game, not in the mod.
    2. fash10
      fash10
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      Definitely a game bug and not the mod. I've never used this mod and I get the same bug.
  9. sithalo
    sithalo
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    • 0 kudos
    Posting this on both mods. Could we get a version of this that combines Deployable Exocraft?
    1. fragball
      fragball
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      i seconds this!
      idk why i can't merge them both together, so that i can pick up both of the things, but it always end in either the one or the other being not "up-pickable" - depending on which order i let XMM merge them. it might be my fault though using the merger wrong (have to dig through the logfile a bit more, i think).
    2. sithalo
      sithalo
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      Deployable Exocrafts Author said he merged them but I cant seem to get it to work sadly v.v

      Edit:
      It seems redmas has the merged version but its not out yet because is waiting for this authors authorization.
      Unless Pickup ATM is another mod but I figure its likely this one
  10. Mautz
    Mautz
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    Hey, is it possible to adapt the mod so that he williamfoxrpg's mod Container 1 - Fix works together?