About this mod
This Mod removes the RNG for ship, freighter, multitool and staff classes, slots and stats.
Each ship and multitool you encounter ingame will have the best class, maximum stats and slots
- Permissions and credits
- Donations
This Mod removes the RNG for ship, freighter, staff and multitool classes, slots and stats.
Each ship and multitool you encounter ingame will have the best class, maximum stats and slots.
If its possible to encounter a ship in S class it will spawn as S class. If you're in a poor system it will
spawn as A class. (you can choose the second mod file if you want always S class instead)
Because there seems to be a little misunderstanding what this mod does, i created a little table with the differences between unmodded and
my mod. (this are the values of the NEXT Update, if HelloGames changed those values in an update my mod uses the new values I just didn't double check the list for changes)
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Science Ships:
Small: (Slots:15-19 TechSlots: 3-5) With Mod -> (19/5)
Medium: (Slots:20-29 TechSlots: 5-8) With Mod -> (29/8)
Large: (Slots:30-38 TechSlots: 8-12) With Mod -> (38/12)
S Class Scientific Stats
DMG: 0 With Mod -> (0)
SHIELD: 20-25 With Mod -> (25)
HYPERDRIVE: 50-65 With Mod -> (65)
Fighter:
Small: (Slots:15-19 TechSlots: 2-4) With Mod -> (19/4)
Medium: (Slots:20-29 TechSlots: 3-5) With Mod -> (29/5)
Large: (Slots:30-38 TechSlots: 5-12) With Mod -> (38/12)
S Class Fighter Stats:
DMG: 55-60 With Mod -> (60)
SHIELD: 15-25 With Mod -> (25)
HYPERDRIVE: 0 With Mod -> (0)
Shuttle:
Small: (Slots:18-23 TechSlots: 3-6) With Mod -> (23/6)
Medium: (Slots:19-28 TechSlots: 5-8) With Mod -> (28/8)
Large: (Slots:28-40 TechSlots: 8-12) With Mod -> (40/12)
S Class Shuttle Stats:
DMG: 15-20 With Mod -> (20)
SHIELD: 15-20 With Mod -> (20)
HYPERDRIVE: 15-20 With Mod -> (20)
Dropship:
Small: (Slots:25-31 TechSlots: 2-4) With Mod -> (31/4)
Medium: (Slots:32-39 TechSlots: 4-6) With Mod -> (39/6)
Large: (Slots:40-48 TechSlots: 6-8) With Mod -> (48/8)
S Class Dropship Stats:
DMG: 10-20 With Mod -> (20)
SHIELD: 55-60 With Mod -> (60)
HYPERDRIVE: 30-35 With Mod -> (35)
Royal:
Small: (Slots:11-14 TechSlots: 1-3) With Mod -> (14/3)
Medium: (Slots:15-20 TechSlots: 4-6) With Mod -> (20/6)
Large: (Slots:21-30 TechSlots: 6-10) With Mod -> (30/10)
S Class Royal Stats:
DMG: 35-50 With Mod -> (50)
SHIELD: 55-60 With Mod -> (60)
HYPERDRIVE: 50-65 With Mod -> (65)
Freighter:
Small: (Slots:15-19 TechSlots: 4) With Mod -> (19/4)
Medium: (Slots:24-34 TechSlots: 4) With Mod -> (34/4)
Large: (Slots:35-48 TechSlots: 4) With Mod -> (48/4)
S Class Freighter Stats:
Hyperdrive: 31-40 With Mod -> (40)
Weapons:
Small: (Slots:5-10) With Mod -> (10)
Medium: (Slots:11-16) With Mod -> (16)
Large: (Slots:17-24) With Mod -> (24)
S Class Pistols:
DMG: 0 With Mod -> (0)
MINE: 20-35 With Mod -> (35)
SCAN: 45-50 With Mod -> (50)
S Class Rifle:
DMG: 15-20 With Mod -> (20)
MINE: 0 With Mod -> (0)
SCAN: 15-20 With Mod -> (20)
S Class Pristine:
DMG: 15-25 With Mod -> (25)
MINE: 25-30 With Mod -> (30)
SCAN: 100 With Mod -> (100)
S Class Alien:
DMG: 25-35 With Mod -> (35)
MINE: 15-20 With Mod -> (20)
SCAN: 50-60 With Mod -> (60)
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You can choose out of 2 different mod files, so take whats best for your playstyle.
_LMSaMT_NXT_Always-HighestClass-MaxStats.pak: Ships, Freighters and Multitools are always the highest class possible. Class A in poor, Class
S in all other systems. Max Slots, Max Stats
_LMSaMT_NXT_Always-SClass-MaxStats.pak: Ships, Freighters and Multitools are always S class. Max Slots, Max Stats
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The following file gets modified by this mod:
METADATA.REALITY.TABLES.INVENTORYTABLE
Installation:
Delete the Disablemods.txt in your PCBANKS folder.
Put !ONE! of the mod files in your PCBANKS.MODS. folder.