File information
Last updated
Original upload
Created by
ActionOfLostUploaded by
vectors85Virus scan
Tags for this mod
Activity logs
This page was last updated on 03 October 2017, 1:23PM
- Changelogs
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Version 3.3a1
- Updated to NMNS version 1.35
- Fix bug with "NoHyperdrive" Geobay cost
- Rebalance the profit margin to be even stronger in "FireMarket"
- REPORTED BROKEN BY UPDATE: Added an optional "GlobalGameplay" version to allow compatibility with other mod with the same effect
- REPORTED BROKEN BY UPDATE: Double to transfert to ship distance
- REPORTED BROKEN BY UPDATE: Sightly reduce all scanner charge rate
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Version 3.2
- Reduce the opacity of the fire effect when decending on planet in "SpaceEffect"
- Reduce the opacity of shield damage effect in "SpaceEffect"
- Change the UI interaction cinematic bar to faded black in "UI"
- Speed up the animation of the interaction cinematic bar in "UI"
- The vignette effect is way more subtle in "UI"
- Remove the scanline effect for the general screen in "UI"
- Remove the scanline effect for the binocular screen in "UI"
- Added the scanline effect for binocular discovery in "UI"
- Change the space dusk to be less frequent in "SpaceEffect"
- Change the space dusk opacity to be more faded in "SpaceEffect"
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Version 3.1.1
- Fix bug with "FireMarket" that was creating AI advantage
- Fix bug with Container cost wrong value
- Fix bug with CubeRoom cost wrong value
- Fix bug with creature idle sound loop
- Fix bug with shadown on notification text (thanks to the help of pabs235)
- Fix description of the mod on the main pages
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Version 3.1
- Rebalance the item for sale in "EconomyScan"
- Added an optional "FireMarket" version to allow compatibility with other mod with the same effect
- Increase the profit margin during the sale on the market for both the station and the player (meaning that 'in demand' item will cost more, but will sell for more)
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Version 3.0.3
- Rollback of some changes in 3.0.1, they where causing issue
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Version 3.0.2
- Fix issue with Nexus Manager mod version
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Version 3.0.1
- Fix bug with shadow on notification text
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Version 3.0
- Change the blue background of notification at the bottom right for a faded dark like the rest of the UI in "UI"
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Version 2.9
- Fix issue with splash loading screen
- Remove the "Scare" sound effect of creature in "PeacefulAudio"
- Tweak the Sun orbit period to get 1 second equal 30 second in game in "SpaceEffect"
- Thin the light speed particle, make them smaller and remove their color in "SpaceEffect"
- Reduce the boost screen effect strength in "SpaceEffect"
- Change the Warp transit effect for Blackhole in "SpaceEffect"
- Remove the light at the end of the Blackhole transit effect in "SpaceEffect"
- Made the light particle white in the transit animation in "SpaceEffect"
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Version 2.8
- Added an optional "FastBoot" version to allow compatibility with other mod with the same effect
- Remove unnecessary event during initial loading for faster boot time
- Added an optional "SpaceEffect" version to allow compatibility with other mod with the same effect
- Greatly reduce the weird light halo around planet (see images)
- Added an optional "ZeroLaunch" version to allow compatibility with other mod with the same effect
- Completly remove the cost of takeoff in the "ZeroLaunch" version
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Version 2.7
- Full support of patch 1.33 support
- Hydroponics consume fuel 10 time less than vanilla
- Added an optional "BuildPart" version to allow compatibility with other mod with the same effect
- Decrease the construction cost of container to 50 iron
- Allow placement of container on planet
- Reduce the cost of Cube room to 25 iron
- Remove the "Remove Grass" on all building except floor
- Added an optional "PeacefulAudio" version to allow compatibility with other mod with the same effect
- The creature sound is now less cluster, time between each sound is now x5
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Version 2.6.9
- Steam Experimental branch patch 1.33 support
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Version 2.6
- Full support of patch 1.32 + all changes from 2.5.1
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Version 2.5.1
- Fix issue where hydroponics where not requesting resource anymore
- Added an optional "Farming" version to allow compatibility with other mod with the same effect
- Reduce the amount of time required for plant to grow
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Version 2.5
- Steam Experimental branch patch 1.32 support
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Version 2.4.1
- Fix issue with economy (wrong file uploaded)
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Version 2.4
- Reduce the reward for scanning stuff (was a little to much)
- Remove the stamina tweak from all version
- Added an optional "StaminaTweaks" version to allow compatibility with other mod with the same effect
- Remove economy and scanning reward from all version
- Added an optional "EconomyScan" version to allow compatibility with other mod with the same effect
- Remove space flight tweak from all version
- Added an optional "SpaceFlight" version to allow compatibility with other mod with the same effect
- Remove vehicule handling from all version
- Added an optional "VehiculeRun" version to allow compatibility with other mod with the same effect
- Remove all UI changes from all version
- Added an optional "UI" version to allow compatibility with other mod with the same effect
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Version 2.3
- Double merchants items for sale
- Double merchants amount of items
- Double the reward for scanning stuff (can now be a real source of income)
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Version 2.2
- Added optional "RaYRoD’s E3 Conversion Mod" compatibility version base on version 1.4.2
- Added optional "NoHyperdriveNoGeobay" version that don't contain either the Hyperdriver or Geobay changes
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Version 2.1
- First try at balancing farming, hydroponics tech now required resource every hours
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Version 2.0
- Rebalance Colossus speed
- Boost are now less strong but could be use infinitely (like spaceship do)
- Adjusted fuel consumption of boost, to fit infinite use at the cost of fuel
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Version 1.9
- Fix vehicle spawn bug due to restriction being to large
- Slightly increase the pulse exit speed effect for a smoother entry on planet
- Increase the boosted turning ability for more control during flight
- Slightly increase the pulse exit distance from a planet for smoother entry
- Double the amount of charge you can put in the terrain manipulator
- Remove all other adjustment of the terrain manipulator due to bug
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Version 1.8.1
- Fix Permadeath Heridium Geobay bug, to now cost iron
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Version 1.8
- Now support Nexus Mod Manager with custom menu for installation
- Change the Permadeath Geobay cost to 100 iron and 1 Voltaic cell
- Added optional "HarderGeobay" version that required 100 iron instead of 50 to construct the Geobay
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Version 1.7
- Increased the space max speed to fit planetary boost speed transition
- Remove the hyperdrive change from the permadeath version
- Added optional "GeobayOnly" version
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Version 1.6.1
- Remove the hyperdrive change from the permadeath version
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Version 1.6
- Increase the planetary boost max speed, meaning that you can attain a faster top speed over time
- Reduce by half the recharge requirement of the terrain manipulator
- Created a version design for permadeath user
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Version 1.5
- Increased the stamina to fit more realistic running distance
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Version 1.4
- Change the ship planetary launch cost to allow 10 takeoff with a full tank
- Allow ground vehicle to be summon from anywhere on a planet, once the geobay is constructed
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Version 1.3
- Added a custom loading screen
- Added optional "NoHyperdrive" version
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Version 1.2
- First public release
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- Author's activity
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May 2020
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11 May 2020, 2:27PM | Action by: vectors85
Untracked
Common Traveler for Atlas Rises
October 2017
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03 Oct 2017, 1:23PM | Action by: vectors85
Attribute change
long description changed
September 2017
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04 Sep 2017, 8:35PM | Action by: vectors85
Changelog added
Change log added for version 3.3a1
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04 Sep 2017, 7:59PM | Action by: vectors85
Attribute change
long description changed
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04 Sep 2017, 5:39PM | Action by: vectors85
Attribute change
long description changed
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04 Sep 2017, 5:29PM | Action by: vectors85
Attribute change
long description changed
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04 Sep 2017, 5:26PM | Action by: vectors85
Attribute change
long description changed
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04 Sep 2017, 5:25PM | Action by: vectors85
Attribute change
long description changed
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04 Sep 2017, 5:25PM | Action by: vectors85
File added
CommonTraveler.v3.3a1
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04 Sep 2017, 5:25PM | Action by: vectors85
Changelog added
Change log added for version 3.3a1
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04 Sep 2017, 5:24PM | Action by: vectors85
Changelog added
Change log added for version 3.3a1
August 2017
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26 Aug 2017, 3:19PM | Action by: vectors85
Mod edited
CommonTraveler-v3.2 reference sheet
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26 Aug 2017, 2:49PM | Action by: vectors85
Mod edited
CommonTraveler-v3.0.3 reference sheet
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26 Aug 2017, 2:45PM | Action by: vectors85
Mod edited
For other modder and conflict reference
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25 Aug 2017, 9:55PM | Action by: vectors85
Attribute change
long description changed
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25 Aug 2017, 9:52PM | Action by: vectors85
File added
CommonTraveler-v3.2
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25 Aug 2017, 9:51PM | Action by: vectors85
Changelog added
Change log added for version 3.2
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25 Aug 2017, 9:50PM | Action by: vectors85
Changelog added
Change log added for version 3.2
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25 Aug 2017, 4:23PM | Action by: vectors85
Mod article added
For other modder and conflict reference
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25 Aug 2017, 4:05PM | Action by: vectors85
Permission change
author changed their file credits
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- Mod page activity
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November 2023
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21 Nov 2023, 11:23PM | Action by: morningcalls4
Endorsed
'Common Traveler for Atlas Rises'
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14 Nov 2023, 4:23PM | Action by: Brakxel
Untracked
'Common Traveler for Atlas Rises'
September 2023
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28 Sep 2023, 9:28PM | Action by: outlyer
Endorsed
'Common Traveler for Atlas Rises'
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27 Sep 2023, 2:27AM | Action by: AndrewL
Endorsed
'Common Traveler for Atlas Rises'
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07 Sep 2023, 8:55AM | Action by: motonari3
Endorsed
'Common Traveler for Atlas Rises'
July 2023
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23 Jul 2023, 12:50PM | Action by: agalarazizov
Endorsed
'Common Traveler for Atlas Rises'
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15 Jul 2023, 10:39PM | Action by: jazzmanflynn
Endorsed
'Common Traveler for Atlas Rises'
June 2023
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14 Jun 2023, 7:18AM | Action by: bdesilets88
Endorsed
'Common Traveler for Atlas Rises'
March 2023
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05 Mar 2023, 10:22PM | Action by: DradenSandar
Untracked
'Common Traveler for Atlas Rises'
December 2022
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21 Dec 2022, 3:23PM | Action by: westmoon
Untracked
'Common Traveler for Atlas Rises'
October 2022
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16 Oct 2022, 12:47PM | Action by: Lymen75
Untracked
'Common Traveler for Atlas Rises'
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07 Oct 2022, 8:03PM | Action by: Berecles
Untracked
'Common Traveler for Atlas Rises'
August 2022
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07 Aug 2022, 12:02AM | Action by: Duskbed
Untracked
'Common Traveler for Atlas Rises'
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07 Aug 2022, 12:02AM | Action by: Duskbed
Tracked
'Common Traveler for Atlas Rises'
July 2022
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24 Jul 2022, 11:20PM | Action by: eckoninja
Endorsed
'Common Traveler for Atlas Rises'
May 2022
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09 May 2022, 6:45AM | Action by: damon69
Tracked
'Common Traveler for Atlas Rises'
April 2022
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17 Apr 2022, 7:31PM | Action by: lebestier
Endorsed
'Common Traveler for Atlas Rises'
February 2022
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23 Feb 2022, 10:14AM | Action by: Commando01
Endorsed
'Common Traveler for Atlas Rises'
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12 Feb 2022, 12:21PM | Action by: cryptichush
Endorsed
'Common Traveler for Atlas Rises'
January 2022
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15 Jan 2022, 12:45AM | Action by: andymalskinner
Endorsed
'Common Traveler for Atlas Rises'
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