Hello jovianstone- Just a quick FYI you are probably already aware of; seems like the current version of this mod causes the game to crash at the logo screen if you are running the new experimental build 1.36... Thanks again!
1) Always try things TWICE. Couldn't tell you how many times, while testing a newly created mod, the game crashed while loading-usually during loading shaders. But simply starting it back up and it works just fine.
2) Make sure you're running the right version. Latest mod is for V1.35.
Just so people are aware, this mod conflicts with all the mods that give increased rewards for flora/fauna discovery. (ETEcology, For Science, Profession: Explorer, etc.)
Something else to be aware of is any mod that drastically changes DEFAULTREALITY.MBIN can make permanent changes to your save file if you created a new game with the mod installed. Uninstalling the mod will not remove the changes.
For instance someone installed an outdated mod and couldn't remove the bugged changes made without starting a new game. Not saying that's the case for the above mods mentioned. Has to be certain values. I believe mine is a mod that will make a permanent change.
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Just a quick FYI you are probably already aware of; seems like the current version of this mod causes the game to crash at the logo screen if you are running the new experimental build 1.36... Thanks again!
Two things though.
1) Always try things TWICE. Couldn't tell you how many times, while testing a newly created mod, the game crashed while loading-usually during loading shaders. But simply starting it back up and it works just fine.
2) Make sure you're running the right version. Latest mod is for V1.35.
I think I could add buying nanites, no problem.
Edit: Just updated this mod.
For instance someone installed an outdated mod and couldn't remove the bugged changes made without starting a new game. Not saying that's the case for the above mods mentioned. Has to be certain values. I believe mine is a mod that will make a permanent change.