Thank you for this! It is so handy. But I cannot figure out how to construct the blue fireworks. I have the latest version and it says can be constructed with 10 carbon. Do you craft them in inventory? Do I need to learn the recipe somewhere first?
Hello, thanks for your answer.I have no problem installing it, I know how to do it.However, I don't understand how it works in the game.I put a blue firework on the ground and nothing happens, I have no teleportation option. Thanks
The usage is quite simple, just place the Blue Firework on the ground. 1.First, make sure you are using the correct firework. If you have all the fireworks, the Blue Firework should be the first one when you open the build mode. 2.If you are sure you are using the correct firework, please check for any mod conflicts.
Installing a mod is quite easy. You put them in this path now, after worlds2. \No Man's Sky\GAMEDATA\MODS\ If the Mods folder doesn't exist, create it.
Unzip the mod into the Mods folder. And, all the subfolders that were in the archive must be included, otherwise the mod won't work.
For this mod, the path will then be as follows. \GAMEDATA\MODS\TempTelePorter\METADATA\REALITY\TABLES\basebuildingobjectstable.EXML
Note: the old PAK mods are no longer supported, and they must, if you want to use them, be converted to the new format to work.
10 comments
5.58也不能使用哦
I installed it but when I deploy a blue firework, nothing happens. Thanks
Please note that the installation directory has changed after the WPII update.
1.First, make sure you are using the correct firework. If you have all the fireworks, the Blue Firework should be the first one when you open the build mode.
2.If you are sure you are using the correct firework, please check for any mod conflicts.
You put them in this path now, after worlds2.
\No Man's Sky\GAMEDATA\MODS\
If the Mods folder doesn't exist, create it.
Unzip the mod into the Mods folder.
And, all the subfolders that were in the archive must be included, otherwise the mod won't work.
For this mod, the path will then be as follows.
\GAMEDATA\MODS\TempTelePorter\METADATA\REALITY\TABLES\basebuildingobjectstable.EXML
Note: the old PAK mods are no longer supported,
and they must, if you want to use them, be converted to the new format to work.