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Unclejuju

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Unclejuju

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21 comments

  1. Izaya020
    Izaya020
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    Mod It work 
  2. kirimaya
    kirimaya
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    and didn't the mods location also changes ? 
     from \Steam\steamapps\common\No Man's Sky\GAMEDATA\PCBANKS\MODS

    to \Steam\steamapps\common\No Man's Sky\GAMEDATA\MODS
    1. Unclejuju
      Unclejuju
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      Yes. It should go in \Steam\steamapps\common\No Man's Sky\GAMEDATA\MODS
  3. Unclejuju
    Unclejuju
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    Apologies everyone. The wrong file got uploaded in my original update, upload. This has been changed and the correct file is uploaded for your use. 
  4. BrashBrowns
    BrashBrowns
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    Pak files don't work anymore, right?
  5. AlexGladly
    AlexGladly
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    still doesn't seem to work unless im being silly
  6. ImFlecha
    ImFlecha
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     ¡¡¡Una actualización por favor!!!
  7. XCrosseur09
    XCrosseur09
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    Hello, since World II it doesn't work anymore, an update please?
    1. Groovaholic
      Groovaholic
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      Hi yes it would be great if this could be updated to worldsII
  8. Pavlus80
    Pavlus80
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    Hi!
    The mod is simply not working for me. I have only No Bloom and Fine LoD, so it is not a mod compatibility problem.
    I have loaded my save and I know only one glyph as before.
    1. Unclejuju
      Unclejuju
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      No other mods in your mod folder correct, to ensure there is no conflict? You have tried to run this mod by itself? The mod is very straight forward, hardly any lines of code. 
    2. Pavlus80
      Pavlus80
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      It was my fault - I had the wrong file in the mod folder :D
      Sorry for bothering you.
    3. Unclejuju
      Unclejuju
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      No worries, I am glad it is working for you! :)
  9. HadToRegister
    HadToRegister
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    Having to charge the portal glyphs is such a stupid and tedious game mechanic.
    I don't understand why they even put that in the game.
    1. Unclejuju
      Unclejuju
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      Agreed! Appreciate you using the mod. 
    2. RidgeRunner729
      RidgeRunner729
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      I just started playing 2-3 weeks ago and when I saw the charging menu I was shocked.  Only thing I can think of is they wanted it to complicate inventory management in early game and make you carry around more items.  A time-sink is fairly useless in this scenario.
  10. exemone
    exemone
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    I dont know why it doesnt seem to work for me. i have uninstalled all other mods related to glyphs or portals but i still dont have any when i access a portal :/
    1. Unclejuju
      Unclejuju
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      Hi...Try moving ALL of your other mods out of your No Man's Sky mod folder, restarting the game, and then access a portal. Doing so should determine if there are issues with  the mod itself as it runs standalone. If this works, then there is a conflict with one of the mods you are using. Then it's just a matter of deduction as to which mod it conflicts with. Thanks for using the mod!
    2. RidgeRunner729
      RidgeRunner729
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      I had this problem too.  I tracked my issue down to the fact that the mod, in my instance, does not alter portals that have already been found.  The mod has to be installed BEFORE you locate a new portal.  When its working properly, when you interact with the portal you just jump straight to activation/glyph entry.  I never did get the portal that I had found pre-mod to work, the portal I found after I installed the mod worked flawlessly.