[[[141845(save version 4179) Relics]]] -- Synthesis Laboratory ALL Tech's in attention icon and NO mod tech tree ... ... conflict impossible because empty mod folder ............ ======================= https://www.nexusmods.com/nomanssky/mods/3469?tab=description Found something interesting, and it WORKS on the new version of NMS, BUT it is written differently than your mod, and the files are not *.MBIN. The files are just *.EXML. Learn! After can make similar mod with yours "Tech tree". Best would be replace "Construction research unit", ID - "BP_ANALYZER" ======================= ================================ NMS Modding after 5.58 https://docs.google.com/document/d/18k5VfvzLXbpBrAGGO7LK30c2Ta_lWQ5F5YgEpuwKZ6M/edit?tab=t.0#heading=h.ypcwgjd1lmet ================================
Last update doesn't seem to work properly - pressing E on the Wiring Loom opens some Test Technology Trees - like Wooden Base Parts Tree with Carbon as a currency and not the proper Wiring Loom Tech Tree with Sentinel Walker Brain as a currency.
Lua No longer fully functions with 5.5 >>>>>>> Loaded script [[WiringLoomTechTree.lua]] {>>> METADATA\REALITY\TABLES\UNLOCKABLEITEMTREES.MXML MapFileTree creation/update done by 2nd thread -> Based on SPECIAL_KEY_WORDS pairs: >>> <"Title","TEST"> <<< and PRECEDING_KEY_WORDS: >>> {"GcUnlockableItemTree.xml",}, <<< [[WARNING]] PRECEDING_KEY_WORDS [GcUnlockableItemTree.xml] NOT found in the current section, IGNORING IT [[WARNING]] Some KEY_WORDS not found, script result may be wrong! -> Based on SPECIAL_KEY_WORDS pairs: >>> <"Title","TEST"> <<< and PRECEDING_KEY_WORDS: >>> {"Trees",}, <<< Looking to >>> add some text <<< after LINE with Property name ["Trees"] and value ["IGNORE"] of type [STRING] >>> Replace [ALL] based on key_words: {"Trees",}, -- Lines 8 - 85 ADDED using text in ["ADD"] -> Based on SPECIAL_KEY_WORDS pairs: >>> <"Title","TEST"> <<< Looking for >>> ["Title"] New value will be >>> ["UI_ModTree_Title"] of type [STRING] >>> Replace [ONCE] >>> Searching in lines 5-473... -> On line 6, exchanged: [<Property name="Title" value="TEST" />] with: [<Property name="Title" value="UI_ModTree_Title" />] -> Based on PRECEDING_KEY_WORDS: >>> {"GcUnlockableTreeCostType.xml",}, <<< [[NOTICE]] >>>>> Could not find ["PRECEDING_KEY_WORDS"] = {"GcUnlockableTreeCostType.xml",}, <<<<< [[WARNING]] Some KEY_WORDS not found, script result may be wrong! Ended processing with [1 ADD(s) made] Ended processing with [1 CHANGE(s) made] on File: [METADATA\REALITY\TABLES\UNLOCKABLEITEMTREES.MXML] Ended with a total of 2 action(s) made }
It is absolutely conflicting with More Words. I am now only getting one word from space station people and nothing from the Knowledge Stones. I'm going to try one of the other More Words type mod to see if I still have the same problem
This is caused by modified file conflict. This mod and More Word mod have both modified the REWARDTABLE.MBIN. Please merge the 2 mods with AMUMSS and problem should be solved.
Work around for anyone encountering the problem with being able to learn languages. It is perfectly safe to remove this mod and place it in later. It won't forget the things you've unlocked. While you won't have access to those things without out the mod. Just pop it back in and it will be like you never took it out. Without the mod in, you can learn languages as normal.
Same as any. To use it you need a Wiring Loom in your inventory. Highlight it and press your activate button. It's messing up my ability to learn languages. Tell me if you experience the same.
Free version has a cost for the Wiring loom but it doesn't let me see what that is and it won't let me purchase it. Cylindrical Room Shows Error 3. This is my mod list:
_2_SOS_1xWalk3xSprint3xSwimNoRecoil.pak Superman Jetpack mod More Suit Terminal Upgrades.pak More Words.pak Multiplies Stack Sizes 100X.pak ZNE_WiringLoomTechTree_FreeItems.pak
Yea! Thank you!. I'm a beginning player so I have no idea how to get walker brains. lol I will switch over to the normal version when I get better at the game.
Walker brains are loots of Sentinel Walker. You have to reach the highest wanted level on ground and then a sentinel walker will be dropped around you.
19 comments
=======================
https://www.nexusmods.com/nomanssky/mods/3469?tab=description
Found something interesting, and it WORKS on the new version of NMS, BUT it is written differently than your mod, and the files are not *.MBIN. The files are just *.EXML. Learn! After can make similar mod with yours "Tech tree". Best would be replace "Construction research unit", ID - "BP_ANALYZER"
=======================
================================
NMS Modding after 5.58
https://docs.google.com/document/d/18k5VfvzLXbpBrAGGO7LK30c2Ta_lWQ5F5YgEpuwKZ6M/edit?tab=t.0#heading=h.ypcwgjd1lmet
================================
>>>>>>> Loaded script [[WiringLoomTechTree.lua]]
{>>> METADATA\REALITY\TABLES\UNLOCKABLEITEMTREES.MXML
MapFileTree creation/update done by 2nd thread
-> Based on SPECIAL_KEY_WORDS pairs: >>> <"Title","TEST"> <<<
and PRECEDING_KEY_WORDS: >>> {"GcUnlockableItemTree.xml",}, <<<
[[WARNING]] PRECEDING_KEY_WORDS [GcUnlockableItemTree.xml] NOT found in the current section, IGNORING IT
[[WARNING]] Some KEY_WORDS not found, script result may be wrong!
-> Based on SPECIAL_KEY_WORDS pairs: >>> <"Title","TEST"> <<<
and PRECEDING_KEY_WORDS: >>> {"Trees",}, <<<
Looking to >>> add some text <<< after LINE with Property name ["Trees"] and value ["IGNORE"] of type [STRING]
>>> Replace [ALL] based on key_words: {"Trees",},
-- Lines 8 - 85 ADDED using text in ["ADD"]
-> Based on SPECIAL_KEY_WORDS pairs: >>> <"Title","TEST"> <<<
Looking for >>> ["Title"] New value will be >>> ["UI_ModTree_Title"] of type [STRING]
>>> Replace [ONCE]
>>> Searching in lines 5-473...
-> On line 6, exchanged: [<Property name="Title" value="TEST" />] with: [<Property name="Title" value="UI_ModTree_Title" />]
-> Based on PRECEDING_KEY_WORDS: >>> {"GcUnlockableTreeCostType.xml",}, <<<
[[NOTICE]] >>>>> Could not find ["PRECEDING_KEY_WORDS"] = {"GcUnlockableTreeCostType.xml",}, <<<<<
[[WARNING]] Some KEY_WORDS not found, script result may be wrong!
Ended processing with [1 ADD(s) made]
Ended processing with [1 CHANGE(s) made]
on File: [METADATA\REALITY\TABLES\UNLOCKABLEITEMTREES.MXML]
Ended with a total of 2 action(s) made }
_2_SOS_1xWalk3xSprint3xSwimNoRecoil.pak Superman Jetpack mod
More Suit Terminal Upgrades.pak
More Words.pak
Multiplies Stack Sizes 100X.pak
ZNE_WiringLoomTechTree_FreeItems.pak
That's it.
So sorry again about my fault.
I was hoping this was a craftable wiring loom mod.