About this mod
Imagine going fishing and not pulling a treasure map smh
- Permissions and credits
- Changelogs
X Marks The Spot is the 3rd entry in my lineup of custom quests for No Man's Sky.
The quest concept is quite straightforward - while fishing players will have a chance to obtain special items called Aquatic Treasure Maps. Interacting with such a map will point the player to a potential treasure location, from where it can be collected with a little bit of manual labour. The treasure in question will be a procedurally generated vanilla item of high resell value... that is, if the right chest has been dug up.
To keep things balanced, the maps have been setup to be as rare catch as an A-class fish (but they are not biome dependant).
Technical information
Files modified by this mod:
METADATA\SIMULATION\MISSIONS\TABLES\WATERMISSIONTABLE.MBIN
METADATA\REALITY\TABLES\NMS_REALITY_GCPRODUCTTABLE.MBIN
METADATA\REALITY\TABLES\FISHDATATABLE.MBIN
METADATA\REALITY\TABLES\CONSUMABLEITEMTABLE.MBIN
METADATA\REALITY\TABLES\REWARDTABLE.MBIN
METADATA\REALITY\CATALOGUEMATERIALS.MBIN
MODELS\PLANETS\BIOMES\COMMON\BUILDINGS\CRATE\UNDERGROUNDCRATE\ENTITIES\UNDERGROUNDCRATE.ENTITY.MBIN
This mod features additional files which provide functionality for Mod Catalogue Framework. These files do not affect the core functionality of the mod and as such have not been listed.
Mod specification:
✅ EXML patch mod
This mod is likely to work with other mods modifying the same file.
Because of the new mod loading system, LUA script will be no longer provided.
Installation
Installation with ZIP archive (manual / mod manager)
Download the provided ZIP archive and extract its contents into game's mods directory: GAMEDATA\MODS
(if the MODS folder doesn't exist, create it yourself)
After extracting check that the GAMEDATA\MODS directory contains the dedicated folder for this mod (FF_ModName_ModVersion), not just individual files / folders (ex. TEXTURES, MODELS, METADATA, etc.).
If you experience problems with installing mods, please refer to the NMS Modding After 5.50 article by Gumsk.