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FriendlyFirePL

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FriendlyFirePL

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15 comments

  1. 4551728
    4551728
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    this mod is amazing. will it ever get updated for the latest version?
    1. FriendlyFirePL
      FriendlyFirePL
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      Here is the thing, I got the mod updated some time ago but since the Worlds Part 2 update there is a nasty visual bug regarding to fabricated starship textures that carries over to this mod. The fix for this is possible to implement as part of this mod but 1) it's a pain in the ass to do and 2) I really hope HG will fix it for everyone so I don't have to rework this mod more than I have to.
    2. 4551728
      4551728
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      what visual bug? the only one I've noticed was simply just textures taking a while to load properly. (mostly found when landing on a planet.)
    3. FriendlyFirePL
      FriendlyFirePL
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      https://imgur.com/a/J1R7Gqw

      Basically, HG has set up the Titan Stripes textures in a weird way that causes "an imprint" of the base metal layer appear on other textures used on fabricated ships. It happens even in vanilla game (pic 3, vanilla fabricated solar) and it's especially visible on textures from my mod (pics 1 & 2), basically ruining the clean steel / black looks I had addded.
  2. Frisicus
    Frisicus
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    This is one of those mods that need to be updated to work with the latest version of NMS. Awesome work this!
  3. MikeyW1969
    MikeyW1969
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    I'm pretty sure I know the answer to this, but this doesn't by any chance give us a way to repaint current ships?

    This is still only for a new build, I assume?
    1. FriendlyFirePL
      FriendlyFirePL
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      Correct, only for newly assembled ships. Mods can't add functionality that is not present in vanilla game like affecting the looks of existing ships.
    2. MikeyW1969
      MikeyW1969
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      Thanks, that's what I figured. it would be a nice feature for them to add to the game down the road.
  4. Negative0007
    Negative0007
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    • 4 kudos
    Awesome.
  5. twinflame33
    twinflame33
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    is this one of the mods that other people online can enjoy even if they're unmodded?
    1. FriendlyFirePL
      FriendlyFirePL
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      No, per mod description page:

      As always, standard disclaimer applies - these new additions to fabricator are visible only to the mod user, not another players!
    2. twinflame33
      twinflame33
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      • 1 kudos
      Thank you, my brain somehow refused to see this.
  6. Hailfire89
    Hailfire89
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    will this conflict with True Color? someone actually has the fixed version of the otherwise dead mod
    1. Alfimail
      Alfimail
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      Check the old mod, Babscoole has posted the link, where you can find the fixed Lua's. With them you should be able to run amumss so everything get merged properly.
    2. FriendlyFirePL
      FriendlyFirePL
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      I can't tell if my mod conflicts with insert random mod name here, that's why I provide info on what game files my mods affect - so that you can compare them with other mods and deduce whether a conflict scenario will take place.

      Like the other command said, in case there will be conflicts, use the provided LUA script to merge my mod with others. Guide on how to use AMUMSS can be found here: https://www.nexusmods.com/nomanssky/mods/2626