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Created by

FriendlyFirePL

Uploaded by

FriendlyFirePL

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About this mod

free drip yo

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Changelogs
IMPORTANT NOTICE 05.01.2025

Due to changes to game files and mod loading implemented by HG in the experimental build of the game from 03.01.2025, the current versions of mods I uploaded on Nexus Mods (with either PAK archives or LUA scripts) will not work with the mentioned build and most probably upcoming public builds of the game.

New mod files and new installation instructions will be provided once the modding community figures out how to work with the new system and how to port existing mods. This will be further limited by my availability in between my IRL responsibilities, so please be patient.

I will provide no support for individual users trying to get my existing mods working on experimental build or future public releases.




Description:

This mod adds a bunch of new textures (paint styles) that can be applied to Fighter, Hauler and Solar starships in fabricator machines. These include:

Options using default colour palette (bright):

Weathered - a more "dirty" version of vanilla matte texture

Chromatic - a shiny metallic coating with dark spots

Tectonic - a rock-like pattern

Stripes - a nature inspired camo



Options using metallic colour palette (dark):

Rusted - a heavily used plating

Fractal - a hexagon pattern with occasional tinted tiles

Circuit Board - a power grid with occasional shaded cells

-kzzt- - a [[ BOUNDARY FAILURE DETECTED ]]



Options with no colour selection (fixed textures):

Black - a gritty dark texture

Steel - a clean metal cover

Gold - a shiny brushed gold aesthetic

Iridescent - a swirl of blue, green and purple tones


As always, standard disclaimer applies - these new additions to fabricator are visible only to the mod user, not another players!




Files affected by this mod:

modified files:

UI\\SHIP_BUILDER_PAGE.MBIN

METADATA\\GAMESTATE\\PLAYERDATA\\MODULARCUSTOMISATIONDATATABLE.MBIN
METADATA\\GAMESTATE\\PLAYERDATA\\CHARACTERCUSTOMISATIONTEXTUREOPTIONDATA.MBIN

TEXTURES\\COMMON\\SPACECRAFT\\FIGHTERS\\SHARED\\PRIMARY.TEXTURE.MBIN
TEXTURES\\COMMON\\SPACECRAFT\\FIGHTERS\\SHARED\\SECONDARY.TEXTURE.MBIN
TEXTURES\\COMMON\\SPACECRAFT\\FIGHTERS\\SHARED\\TERTIARY.TEXTURE.MBIN
TEXTURES\\COMMON\\SPACECRAFT\\FIGHTERS\\SHARED\\HQTRIM_PRIMARY.TEXTURE.MBIN
TEXTURES\\COMMON\\SPACECRAFT\\FIGHTERS\\SHARED\\HQTRIM_SECONDARY.TEXTURE.MBIN

==================================================

added files:

TEXTURES/COMMON/SPACECRAFT/FIGHTERS/SHARED/PRIMARY.ANOMALY.DDS
TEXTURES/COMMON/SPACECRAFT/FIGHTERS/SHARED/PRIMARY.BROKEN.DDS
TEXTURES/COMMON/SPACECRAFT/FIGHTERS/SHARED/PRIMARY.HEXAGON.DDS
TEXTURES/COMMON/SPACECRAFT/FIGHTERS/SHARED/PRIMARY.STRIPES.DDS




Installation:

Installation with PAK archive

Copy the file into game's mods directory: GAMEDATA\PCBANKS\MODS

Go to the GAMEDATA\PCBANKS directory and delete or rename the DISABLEMODS.TXT file.

Installation with LUA script

Copy the LUA script into: AMUMMS\ModScript

Copy the TEXTURES folder into: AMUMMS\ModScript\GlobalMEFTI

Run the BUILDMOD.BAT script to compile the mod. Remember to include the files from MEFTI folder when prompted!




Credits:

WinderTP - for providing textures