First one, I don't know, you've given no details. See install instructions on the DESCRIPTION tab. Guessing you're trying to "add" (not knowing what you believe add entails) to the wrong folder\location.
Lua is a script file used to recreate the mod with AMUMSS.
apk files are Android install files, so NO idea why you're mentioning or what it has to do with NMS.
Only if you combine with the Luas and AMUMSS. More of a pain than it's worth in this case. Just use one, get that ship, make certain you save. Then exit the game, switch the mods, re-enter the game, get the other ship. These mods, you do not need to keep the mods installed to keep the ships. So, use mod, get ship, mod can be removed.
If you don't see it then there's a problem on your end.
1) Mod .pak goes into your NMS install\GAMEDATA\PCBANKS\MODS folder. You create the MODS folder. Does not exist by default 2) Delete or rename the DISABLEMODS.TXT file in PCBANKS 3) Final possibility, you've a mod conflict. Another mod .pak which changes METADATA\UI\EMOTEMENU.MBIN
In the case of #3 would either need to remove the conflicting mod .pak(s) or combine using lua scripts and AMUMSS. AMUMSS also has a built-in conflict checker.
Hi! Newbie here! Do I first need to finish the main storyline before I can use this mod? Also, how can I summon the ship and where can I find it? Thanks
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why i add mod but it doesnt work and why lua instead of apk file
Lua is a script file used to recreate the mod with AMUMSS.
apk files are Android install files, so NO idea why you're mentioning or what it has to do with NMS.
I donβt seem to see any of the buttons you mentioned in the emoticon menu.
If you don't see it then there's a problem on your end.
1) Mod .pak goes into your NMS install\GAMEDATA\PCBANKS\MODS folder. You create the MODS folder. Does not exist by default
2) Delete or rename the DISABLEMODS.TXT file in PCBANKS
3) Final possibility, you've a mod conflict. Another mod .pak which changes METADATA\UI\EMOTEMENU.MBIN
In the case of #3 would either need to remove the conflicting mod .pak(s) or combine using lua scripts and AMUMSS. AMUMSS also has a built-in conflict checker.
How to use AMUMSS at No Man's Sky Nexus - Mods and Community