Wow great job! Does this work with foundation update? I can imagine this really revolutionising base building with custom modules and decorations for a base if you can make it work with the base building tools.
you can export models from maya to blender. If you have the models all created properly in maya you should be able to export them in a way that means you pretty much only have to rename some parts. Another modder uses Maya a lot, so if they figure out a way to export and put in blender easily for export maybe I can get them to write up a little tutorial.
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Is there any chance you can publish the file format?
It gives us developers a chance to write other 3D file format converters (such as OBJ to NMS)
Thanks!