I update the mod as need be - ie normally after a major update and HG have altered some files/tables. Other than that, there has never been a need for me to alter/update the mod on a regular basis. Instead, I test the mod myself regularly - after every update or minor hotfix, or every 2-3 weeks if there have been no updates. With that in mind :
Last verified as working : 20th August 2023 - Echos update - version 4.4
Hello, since the Echos update the mod doesn't work anymore for me. When I start the game with other mods the game starts but the mod it's self just doesn't work but when I start just this mod I get an error saying that there are some compability issues. Hope some one can help thank you!
After the last update, he stopped working.I figured out the problem, I installed 8 mods and before the update they worked perfectly and after the update one of them prevented this fashion from working (although it was updated for the last update)
Hope it's okay to post this here but I noticed after the last update that the mod stopped working for me as well, i'm not sure why but it seems DUD'S SKY - TERRA FIRMA(Voxelgen one) seems to be causing the conflict? So if you're also using that mod, that might explain it
Which is odd because I was using both just fine until the recent update.
Edit: Wasn't Terra Firma, ended up being Exosolar's Quick Scan
It's always worth checking which files are edited by the mod(s) you install. My 'Description' section contains info on which files I alter, so if any other mod also changes the same files I do, then there may well be conflicts / crashes / parts of mods that don't work etc.
Thanks for the heads-up, it's always good to know which mods cause issues with each other for future reference.
Is it possible to edit the .lua to increase the material from x10 to say x100? Tried increasing the number after "Storage" at the bottom but no luck or at least it doesn't look that way.
The mod works fine, you probably have another mod that loads after mine that resets the files. This screenshot of my Exosuit Cargo was taken <3 minutes ago from the '3hr playtime custom game' save ..
You can see the new adjusted stack sizes, and the fact that Carbon has more than 9999 in the stack.
When i use this mod ,it constantly creating a lot of starships in some planets then game gets laggier and laggier overtime.Some other mods have same problem.
What if I had this mod and I deleted it? Stacks will go back to 9999 and if I had 99999 will theWhat if I had this mod and I deleted it? Stacks will go back to 9999 and if I had 99999 will these items disappear?se items disappear?
29 comments
I update the mod as need be - ie normally after a major update and HG have altered some files/tables. Other than that, there has never been a need for me to alter/update the mod on a regular basis. Instead, I test the mod myself regularly - after every update or minor hotfix, or every 2-3 weeks if there have been no updates. With that in mind :
Last verified as working : 20th August 2023 - Echos update - version 4.4
Thanks!
since the Echos update the mod doesn't work anymore for me. When I start the game with other mods the game starts but the mod it's self just doesn't work but when I start just this mod I get an error saying that there are some compability issues. Hope some one can help thank you!
Hope someone can help thank you!
Using Game Version 4.45.
Screenshot of partial exosuit cargo:
Also 'Save Data' info form Options menu:
DUD'S SKY - TERRA FIRMA(Voxelgen one)seems to be causing the conflict? So if you're also using that mod, that might explain itWhich is odd because I was using both just fine until the recent update.
Edit: Wasn't Terra Firma, ended up being Exosolar's Quick Scan
Thanks for the heads-up, it's always good to know which mods cause issues with each other for future reference.
Installation is explained at the bottom of the Readme (Documentation) file on this site
You can see the new adjusted stack sizes, and the fact that Carbon has more than 9999 in the stack.