No Man's Sky

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AyyMang

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AyyMang

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About this mod

A reskin of the galactic map's UI and star rendering to resemble a hybrid of the E3 2014 and E3 2015 appearance while maintaining modern functionality.

Permissions and credits
This mod aims to restore the general look of the galactic map as seen in the original trailers and demos from 2014-2015. It features changes to almost every part of the map's UI, including a rework of the system information panel complete with custom UI animations, cleaner tool tips, a restoration of the NEXT galactic minimap, and a font switch on most text elements. Additionally, it includes a number of purely aesthetic changes to the appearance of stars on the map to better reflect how they looked in the E3 2015 stage demo. 


There are two versions of the mod, the only differences are the appearances of the system information panels. The 'No Icons' version will remove the icons correlating with the system's race, economy type, economy level, conflict level, and quests. This information is still visible in the expanded panel, but without the icons it is a little bit more vague and ambiguous. I think this captures the intent of mystery from the prerelease versions, but it can get a little annoying when looking for specific types of systems (although the filters do still work fine for this). The 'Icons' version of the mod makes all the other changes while maintaining all of the vanilla game's icons in the info panel, for if you prefer knowing what's in the system at a glance.

The design of the info panels has been reworked to be reminiscent of what was seen specifically in the 'Galaxy' trailer from 2014, but with the font seen in the E3 2015 version. Some text has been rearranged or scaled and almost all of it has been recoloured to white. The 'Out Of Jump Range', 'Hyperdrive Damaged', 'Indium Drive Required' etc warnings have been changed to resemble the on HUD ship notifications seen in the 'Portal' trailer and E3 2014.

The control tips, as well as the destination and filter dropdowns have had their backgrounds removed to make them match the new info panels.

The galactic minimap has been changed, replacing the galaxy render with the map originally introduced back in the NEXT update. This version is much cleaner and more minimalist, and is also more accurate because it has the correct perspective distortion compared to the vanilla one (Because for whatever reason, Hello Games replaced it with an image that doesn't have any perspective shift but didn't change the way that the current location marker is placed to compensate for it). 

The star system map that appears when a star is selected has been made smaller, and it's angle has been adjusted. This is to make it a little more reminiscent of the star selected state seen in one early screenshot that's on the press page on the No Man's Sky website, and also to account for some of the star rendering changes.

The stars in the galaxy map are now much more varied in size, with more overlap between the sizes of different star types, while being much smaller overall. This is to make them seem further apart, similar to how they looked in the E3 2015 demo. The colours of the stars types have also been dramatically changed, with yellow, blue and green being much less saturated and harder to tell apart (Though they are still different enough that you should be able to tell which is which). Red stars are much more saturated, making them a bit more easy to spot. These changes are set specifically to match the map as seen in the E3 2015 stage demo, because I really like the cohesiveness of the yellow green and blue being similar with the interest of the red stars standing out. None of these changes will at all effect the contents of the systems, and there are no colour changes to any of the colour blind filters.

There is an optional patch included to restore the vanilla game's star colour values for if you prefer how easy it is to see the difference between the star types. This patch will work with either of the core mod versions.

INSTALATION

Install one of the two mod .paks as usual. If you want the vanilla star colours, install the optional patch .pak in addition to the core mod .pak of your choice as usual.

COMPATIBILITY

Both versions of this mod change GCGALAXYGLOBALS.GLOBAL.MBIN, UI/GALAXYBAR.MBIN and UI/TOOLTIP_GALAXY_SYSTEM.MBIN and will conflict with anything else that does.

CHANGELOG

Version 1.0: Release

Version 1.1: Updated for Orbital and added optional star colour patch

Version 1.2: Updated for Adrift