I used the .lua script to combine the mods. There are no errors. Everything else works great. But these lines still appear, they blink quite quickly, and therefore it was difficult to take a screenshot - it turned out when they were already fading away.
That's a feature, not a bug - I didn't aim to remove that. But if you want to, you can add the line {'Name', 'Red2'},to the list of name pairs in the script and it'll do the job.
I also aim to remove the pulsating red lights from the windscreen as its giving me headaches. Im not good with this mod stuff... what exactly do i have to do? The mod seems to run as all the other lights are gone.
The lua seems to include the line to remove it. {'Name', 'Red2'},
Do I have to add the line in the other file (the mbin)? If so, how? Opening it with the editor produces gibberish.
its removing my entire cockpit, it does the flash then fade thing as described, but all I can see is the spacecraft parts outside, there is none of the cockpit shown.
its neat, aesthetically, like turning off the UI for a screenshot, but not being able to see instrumentation makes it unusable (for me right now).
Edit 7/30: Dont know if it was today's bugfix update or an error i missed in ANIMUSS, but I tried again this morning and rebuild patches and now its working. (have you tried turning it off and back on again? kek)
Good mod, it got rid of most of the distracting red lights. I have astigmatism so they bothered my vision. However, I don't know if this mod is supposed to, but it doesn't remove the scrolling red designs on the actual viewscreen/window. The ones I'm talking about look like fancy scroll-work.
On any sentinel ship, I thought this mod removed the pulsating glow in cockpit on all sentinel ships, will check the discription to see what model ship this works on... All cockpits in Sentinels are the same (Exception colours)
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But if you want to, you can add the line
{'Name', 'Red2'},
to the list of name pairs in the script and it'll do the job.The mod seems to run as all the other lights are gone.
The lua seems to include the line to remove it.
{'Name', 'Red2'},
Do I have to add the line in the other file (the mbin)? If so, how? Opening it with the editor produces gibberish.
Thx in advance
its neat, aesthetically, like turning off the UI for a screenshot, but not being able to see instrumentation makes it unusable (for me right now).
Edit 7/30: Dont know if it was today's bugfix update or an error i missed in ANIMUSS, but I tried again this morning and rebuild patches and now its working. (have you tried turning it off and back on again? kek)