No Man's Sky
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jackty89

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jackty89

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  1. jackty89
    jackty89
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    Before posting: If an new update has dropped it can take up to  a week or more for the compiler to be updated. Unless the old compiler still works. So be patient, as soon as the compiler is updated I'll update my mod.
    Feedback is welcome, if you have any idea's or questions feel free to ask.
    If you encounter any bugs please let me know.
    Before posting any issues please read the description.


    If you have more then one mod that change the same file do not forget to merge those mods

    How To merge with AMUMSS
    How to merge without AMUMSS
    Now Supports NMSMB
    How to use NMSMB
    How to use AMUMSS (pdf)
  2. Demandred1957
    Demandred1957
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    Thanks for the update! Worked like a charm last time I used it. makes rerunning the ships a walk in the park
  3. Demandred1957
    Demandred1957
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    Oh wow, what a difference this makes... 8 min to less than 60 secs. Thank you! endorsed!
  4. Dadditude
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    If I wanted the LUA to stop asking me to choose a value for InputSpeedMultiplier every time I run BUILDMOD.bat (when I come across another mod that needs to be merged into the growing colossus of merged mods I'm starting to accumulate, for instance), do I just delete the section below from the LUA, or are there more changes I need to make?

    InputSpeedMultiplier = {SpeedMultiplier,
    [[
    Would you like to modify the multiplier?
    Default = 1 | Current = >> ]] .. (SpeedMultiplier) .. [[ <<
    ]]}

    While I'm here, I wanted to thank you so much for this mod. The forced slowdown aboard derelicts made me want to avoid them at any cost. Now I can actually enjoy them.
    1. jackty89
      jackty89
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      I can add a 10 sec timet or yes removing that and the GUIF line should suffice, i'll reply with exact section when im on my pc
    2. Dadditude
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      In case anyone else wants to change this, this is the answer I got from Babscoole on the modding Discord:

      Change line 12 to:
      GUIF(InputSpeedMultiplier,0)

      To wait 0 seconds for input, taking the default value of 1. If you want to accept the default value after a given amount of time, put that in place of the 0.
    3. jackty89
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      Yes I saw, anyways, i updated the lua, it now has a 10 second timer for those that still like to edit it
  5. LaughingGremlin
    LaughingGremlin
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    Nice Mod! I play in VR so the artificial slow down Hello Games put in made me feel like I was walking in quicksand. This mod made me want to do derelicts again. It did conflict with another needed mod so I followed your link and got a crash course in AMUMSS. AMUMSS has an ugly command-line interface but to take 2 separate LUA files and merge then into a single Mod is pretty impressive.  A little pain but I got everything working. Thanks!