No Man's Sky
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GumskBF

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GumskBF

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21 comments

  1. Gameovergirl217
    Gameovergirl217
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    i sadly cant get it to work with the atlas staff. i tried everthing suggested in the comments already but i cant get it to work
    1. GumskBF
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      Are you on public or experimental? Experimental broke a ton of stuff.
    2. Gameovergirl217
      Gameovergirl217
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      public. i never use experimental
    3. GumskBF
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      Could you post a screenshot of your multitool layout, MODS folder with path, and PCBANKS folder, please?
  2. smokeasack59
    smokeasack59
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    Hey. Any chance this could be implemented for the mining beam from the Runic Lens? It appears that it doesn't work for it, as the mining beam is still cyan.
    1. GumskBF
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      I'll look into it. Thanks for letting me know.
    2. GumskBF
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      Try the new version, please.
    3. smokeasack59
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      It works with Runic Lens now, but I started a new game to test it out and while I was using the default multitool, its mining beam was green until it got heated up.
    4. smokeasack59
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      Actually, using either optical mining drill, the advanced laser or any S-class upgrade changes its color. So basically it works only with the default unupgraded version.
    5. GumskBF
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      Thank you for the details. I've added all the upgrade modules as well, so hopefully that should cover them. Please let me know.
    6. smokeasack59
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      Works fine with Advanced Mining Laser & S-class upgrades. However, using the Optical Drill craftable upgrade still colors it cyan.
    7. GumskBF
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      I've been going over my scripts, the game files, and testing in-game and can't reproduce this with 452c. Can you get me screenshots of your multitool layout and type and your MODS folder so I can try to reproduce, please?
    8. smokeasack59
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      Sure thing - tested with your newest update.

      Atlas Multitool (not staff) - layout: https://i.imgur.com/DvPAMnt.png

      MODS folder - https://i.imgur.com/8WSddgH.png (all of DUD's Sky Colors .pak files + Better Planet Generation)

      EDIT: Forgot to remove DISABLEMODS. It seems to be working fine now.
    9. GumskBF
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      Can you test this again now that disablemods is deleted, just to make sure, please?
    10. smokeasack59
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      Yeah, I did - it seems to work as intended now!
    11. GumskBF
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      Thanks for the update!
  3. EresKiGall
    EresKiGall
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    With most upgrades installed the beam is purple until X class upgrades are installed, then the runic lens goes back to yellow.
    1. GumskBF
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      I've been going over my scripts, the game files, and testing in-game and can't reproduce this with 452c. Can you get me screenshots of your multitool layout and type and your MODS folder so I can try to reproduce, please?
  4. SirRexuz1234
    SirRexuz1234
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    Yay thank you. finally a working version for (v4.07) that turns my beam red lol. Endorsed and kudos given. Thanks for the mods :)
    1. GumskBF
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      Strange that the first ones didn't work, but glad this one does.
    2. deleted119963083
      deleted119963083
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      Imagine following up versions so your save is incompatible. That’s universal.