They are small and cute little sandtrouts... Great concept, but having to endure the rest as vanilla creature generation is painfully dull. Maybe if they were REALLY big! It's a great testament of what you and TemplarGFX made this game do... Please make it compatible if possible!
Originally I created this to make giant worms. but it still needs some work for that. I need to figure 1-2 things out. to be honest though its hard to make mods compatible with everything. you would have to manually add more mods and combine them and that takes much time :/ . Ill see what I can do
I get how people want to combine mods I really do. But imagine I have about 5 official NMS mods each of which has at least 3 versions. Adding each of those to the others and maintaining it gets a bit out of control. But Ill try my best
I totally get it... And then, imagine HG updating half of random code here and there! I guess waiting for you own judgement on when a mod is "gold" and finished... And just having a single repack with all your own (non-antithetical) mods, in the "director's cut" configuration, (single version) would make sense...? You can always give a readme with what is what andd let nonconformists sort it out. Worst thing that can happen is moar moddds! Awesome job, whatever!
could you please talk to the guy that made the Walkers extension or make your own version so that we can have walkers on the planets without replacing/removing creatures as well?
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Shai Hulud!! Shai Hulud!!
) Checking!
Have not found one yet! But so far seems incompatible with anything creatures...
I guess waiting for you own judgement on when a mod is "gold" and finished... And just having a single repack with all your own (non-antithetical) mods, in the "director's cut" configuration, (single version) would make sense...? You can always give a readme with what is what andd let nonconformists sort it out. Worst thing that can happen is moar moddds!
Awesome job, whatever!
http://www.nexusmods.com/nomanssky/mods/129/?