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Acewinters

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13 comments

  1. acewinters
    acewinters
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    Sticky
    I will be going through and making one final pass of .Paks for the different options in the next 7 days or so. Just been busy. HOWEVER, I highly recommend to just use the lua file with AMUMSS in general.


    Guide to use AMUMSS Here.

    https://www.nexusmods.com/nomanssky/mods/2626
  2. HeVeronos
    HeVeronos
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    Anyone know how to get this mod working on the newest OMEGA update? The mod seems to be abandoned by it's creator so I doubt we'll see any updates
  3. saminki16
    saminki16
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    Is this still useable with ECHOES update? seems like game wont launch at all when you use the file :(
  4. whiteemily095
    whiteemily095
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    Does this still work?
  5. hdida123
    hdida123
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  6. zanas222
    zanas222
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    Installed only one of this mod and it still does not work. As it was 1m and remained.
  7. thegodofepic
    thegodofepic
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    Any chance you can add in the ability to see what a settlement will produce before you take over and clear the debt? Please and thank you.
    1. acewinters
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      Seems out of scope for this mod, as this one is just dealing with the Productivity Cap, but I do plan on creating a whole bunch of settlement tweaks, stay tuned! I'll add this to the list of things I'm working towards.
    2. WoogieMonster
      WoogieMonster
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      (I realize the time-gap from your question to my reply, but...)
      If you are okay with using the save editor, I have found that it is best to find a settlement that you like, and then use the editor to change what they will produce. By my personal head-canon, you are literally building a colony from squalor into a wealthy, safe society, so why would they not be producing the product that you want them to?
    3. acewinters
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      Not a bad idea. I also did this in a previous save, because I 100% am of the same opinion that you as the overseer should be able to change what your settlement produces.
  8. znexguardian
    znexguardian
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    how do i know if it works? its still capped at showing 1m productivity from when i put it in but im not sure if its also conflicting with bombers natural settlement
    1. acewinters
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      Any mods that edit the same files are going the conflict with each other. You will need to make a combination mod using AMUMSS for the mods that edit the same table I do.
  9. acewinters
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    Working on a fix for debt calculation. Should be fixed in like 30 minutes tops. I think I identified the variables I need to tweak.
    1. acewinters
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      Debt calculation fixes uploaded. Let me know if there is an issue. I'll be frequenting around here to check up, or @ me on the NMS Modding Discord.