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Lenni

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Lenni009

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30 comments

  1. sdgfarg
    sdgfarg
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    Thanks for the update, unfortunately for me it does not work. I changed your code to this:

    ["MBIN_CHANGE_TABLE"] = {
                    {
                        ["MBIN_FILE_SOURCE"] = "GCSKYGLOBALS.GLOBALS.MBIN",
                        ["EXML_CHANGE_TABLE"] = {
                            {
                                ["PRECEDING_KEY_WORDS"] = {"PhotoModeVignette"},
                                ["VALUE_CHANGE_TABLE"] = {
                                    {"X", "1"},
                                    {"Y", "1"}
                                }
                            }
                        }
                    }
                }
    with this, I get the vignette thing working, but the annoying bar at the bottom stays with your code ["MBIN_FILE_SOURCE"]     = "UI\PHOTOMODE\PHOTOCAMMODE.MBIN",
                        ["EXML_CHANGE_TABLE"]     =
                        {
                            {
                                ["REPLACE_TYPE"]         = "ALL",
                                ["VALUE_CHANGE_TABLE"]     =
                                {
                                    {"Is Hidden",        "True"},
                                },
                            },
                        }
    I don't knoww why they changed ishidden to is hidden, and you set all to hidden true, but nevertheless it does not work =(
  2. sdgfarg
    sdgfarg
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    <3 please update this great mod?
    1. sdgfarg
      sdgfarg
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      :'(
  3. BeardedBushman
    BeardedBushman
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    It doesn't remove the vignette automatically when you hit spacebar. I have to manually set to 0% then hit spacebar to save options.
    1. Lenni009
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      Have you checked for potential mod conflicts?
    2. BeardedBushman
      BeardedBushman
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      I think it is a conflict with GCSKYGLOBALS.GLOBALS.MBIN as I am also using "DUD'S SKY - COLORS" thankx.
  4. BeardedBushman
    BeardedBushman
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    Currently crashes the game when you enter photomode on Worlds 1 v5.0 
  5. AquaDarkSkull
    AquaDarkSkull
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    Hey, I'm wondering if it's possible to mod it so photo mode doesn't pause the game while in single player so you could use it more for 3rd person recordings other than just for photo's?
    1. Lenni009
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      Possible, and has already been done I believe. Would be outside the scope for this mod.
    2. AquaDarkSkull
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      Okay cool, could you tell me what it's called? I've been having trouble finding it.
    3. Lenni009
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      The author seems to have taken it offline, but it's just a simple switch in the DEBUGOPTIONS if you want to mod it yourself: Set the "AllowPause" property to "False".
    4. AquaDarkSkull
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      Alright, Thanks for telling me that.
    5. Lenni009
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      There's also a Lua script for AMUMSS on GitHub for this edit: https://github.com/MetaIdea/nms-amumss-lua-mod-script-collection/blob/main/Lenni/NoPause.lua
  6. Kaysee
    Kaysee
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    I SUPER appreciate this mod. Thank you. I hate the vignette and always pulling it back down to 0% was just so tedious that I never took many pictures. Biggest quality of life mod I have.
  7. OriginalIsty
    OriginalIsty
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    You know that the "annoying controls banner" is already toggle-able right?
    You just toggle it on/off as needed
    If it is removed completely how do you know what button is needed to change the options?
    1. Negative0007
      Negative0007
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      How do you toggle it?

      If you hit "Space" the menu comes up, all this mod does is make it go away faster.  "Space" brings it back up.
    2. Lenni009
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      1. You can toggle it, but then you remove the glyphs (unwanted).
      2. At the point where the photo mode annoys you, you have already memorised the entire control set and can use it blindly.
  8. everywomans
    everywomans
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    Thanks for updating your mod for the newest NMSky version.
    1. everywomans
      everywomans
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      Much appreciate the updates. This mod is in a set of my must include mods for running NMSky.
  9. Hah I thought it was just me annoyed by the pointless vignette and I'd never see a mod for it... Thank you so much for this. 
    1. Lenni009
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      Glad you like it :D
  10. everywomans
    everywomans
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    Thanks everlasting for this mod. I had so strong impulse to mod the photomode myself, (even though I have not ever made one), so annoying almost every time manually removing the execrable 50% vignette setting and pushing shift-key repeatedly to remove the banner from the view the photographer is trying to see ... I hope this mod continues to work under any game updates from HelloGames. You are a savior!
    1. Lenni009
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      Thanks for your kind words!
      Making mods yourself isn't as hard as it sounds, everyone has to start somewhere. It's often times more of a problem to know where to find a specific setting to change, making that change is often very easy. There is also an amazing NMS modding Discord server with many very knowledgeable people that always help when you got questions.
      Unfortunately, the mod will likely break after a big update, since the files will change. I will try to update it as fast as possible whenever a new updates comes out, but I also included a Lua script you can use with AMUMSS to update it yourself should I not be available.
      I wish it was possible to completely remove that vignette when entering Photomode, but I haven't found any way to edit the default values, they might be hardcoded and therefore not be changable by normal modding.
    2. everywomans
      everywomans
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      I am now forward going to credit you and your mod in every image I post on Nexus that uses your mod.
      Having some option for vignetting anyway can sometimes, if rarely, be artistically useful, such as:
      https://www.nexusmods.com/nomanssky/images/1552
      but the default value should definitely by negative or zero, anyway, to reduce mistakes by the pixel-snapper.
      Thanks.
    3. Lenni009
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      If you want the vignette back, just click the "Restore Defaults" button in the Photo mode. It will however be turned off every time you go into that tab with the settings. So even switching from the camera settings to the normal cloud/time/filter etc. settings turns it off again. I'd love if I could just edit the default values to be 0, but I don't know if that is even possible.
    4. everywomans
      everywomans
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      Your default, by disabling vignette when mode/tab switching, is the best design to avoid accidental vignetting. Long experience has taught me that a potential photograph or perhaps even a potential pixelgraph almost always occurs only once and is spoiled forever by unintended vignetting. Well done.

      Do you think it is possible to create a mod that results in a circular vignetting that would produce a round field of view resulting from suitable angular values and magnification values for the vignetting? I judge any technique you could craft would likely be useful to other games and expand the universe of pixelography in videogames. Also, my recent image postings are from images captured several years ago, so I have not yet credited your great mod but will do so after I have cleared some of the storage on my hard drive and posted the newest pixelgraphs!

      Thanks Again,
      Cheers,
      everywomans
    5. Lenni009
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      Vignette is always applied from the top right and left corners with x and y values, so there's no way (that I know of) to make it appear at the bottom as well. This mod sets these values to 1, which results in no vignette. A value of 0 results in a very very narrow visible strip in the middle, and a negative value results in complete darkness. The default vanilla values are 0.9 and 0.3.
    6. everywomans
      everywomans
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      Wow, thanks for checking. I hope this is interesting to you and I am not spamming you.
      I think you indicate x = 0.3, y = 0.9 for left top and x = 0.9, y = 0.9 for right top:
      x = [0.3, 0.9], as (x[left, right])  and y = [0.9, 0.9] , as (y[left, right]).

      I wonder if vectors [], (), or {} in some brackets would be accepted by the photo code instead of a single value each for x and y?
      This would be left top x = [0.3, 0.3] with left top y = [0.3, 0.9] and
      right top x = [0.9, 0.9] with right top y = [0.3, 0.9].

      Combined:
      x [ [0.3, 0.3], [0.9, 0.9] ]   as  x[ [left, left], [right, right] ]
      y [ [0.3, 0.9], [0.3, 0.9] ]   as  y[ [left, left], [right, right] ]

      Maybe, maybe not?
    7. everywomans
      everywomans
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      For your own amusement, there is a good Youtube video by gameranx on good video settings for better frame rates:
      https://www.youtube.com/watch?v=uJcOP6HWZZs

      Vignetting at setting none is one of them! Thanks, and thanks again for your mod.
    8. Lenni009
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      it is a singular x and a singular y value that controls both corners at the same time. they cannot be controlled individually. It also only takes float or int values, nothing else. You can take a look at the file that gets modified here on line 62 and 63: GCSKYGLOBALS.MBIN