This page was last updated on 10 December 2021, 12:19AM
Changelogs
Version 3.68
Fixed error in Flourishing Fauna that caused excessive animal population increase and resulted in greater than expected frame drops.
Version 3.67
Renamed files to be more descriptive and less cheeky. (I know like 3 of us snickered at the Weeping Lorax filename, but for a lot of other people in the world it just seemed to bring confusion.) Full Bloom -> Global Forests. Weeping Lorax -> Expanded Forests. Flora Recolored -> New Species. Nothing Recolored -> Original Species. Resized Flora -> Bigger Flora. More Fauna -> Flourishing Fauna (now also has resizing options). Normal Animals implies normal sizes, Bigger Animals implies the obvious. Normal Flourish and Extra Flourish refer to the increase in population relative to vanilla.
Reuploaded latest version in an attempt to get the version number to appear accurately. No changes from first version of 3.67.
Version 3.66
Updated version numbering system for 3.66. Version numbers will now match the game version for which they were built.
Improved biome generation in shroom worlds to recover a lot of frames. I had accidentally propagated a certain class of shroom far more than intended or desired.
Version 1.1
Added version 1.1 for 3.65.
Version 1.0
Initial public version of Blooming Biomes.
Rearranged zip options, renamed available paks to more clearly describe what they do and match Edition - Variation format.
Added an experimental version as a Vortex-ready .zip in preparation for new distribution package. When 3.63 is stable, 1.1 will be a single Vortex-friendly .zip including a source folder.