No Man's Sky

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jackty89

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jackty89

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  1. jackty89
    jackty89
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    Before posting: If an new update has dropped it can take up to  a week or more for the compiler to be updated. Unless the old compiler still works. So be patient, as soon as the compiler is updated I'll update my mod.
    Feedback is welcome, if you have any idea's or questions feel free to ask.
    If you encounter any bugs please let me know.
    Before posting any issues please read the description.


    If you have more then one mod that change the same file do not forget to merge those mods

    How To merge with AMUMSS
    How to merge without AMUMSS
    Now Supports NMSMB
    How to use NMSMB
    How to use AMUMSS (pdf)
  2. jackty89
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    IF you update with NMSMB use the latest pre-release found on
    NMSMB Releases?
  3. HadToRegister
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    Ran AMUMSS and got this, is it OK? Steam Version Echoes 4.45

    > line 5, col1: "notice[unused_variable]: VehicleEventTablePath is defined but never used"
    > line 144, col 1: "notice[unused_variable]: AddPortalExoCraft is defined, but never used"
    > line 161, col 1: "notice[unused_variable]: AddPortalEvent is defined, but never used"
    1. jackty89
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      I should comment those, but yeah, not an error. So all good
    2. HadToRegister
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      Thanks, Good to know.
  4. Lxndr117
    Lxndr117
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    I'm new to modding and I have a question. Can I use this mod without using AMUMSS or NMSMB?
    1. jackty89
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      Depends if you have conflicting mods merging mods is recommended. But if this one of your few mods and doesn't conflict you don't need it.
  5. RussianFista
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    Is this available for the Mech as well?
    I don't seem to be able to find any additional options and the scanner upgrades still cant be installed on the Minotaur.
    1. jackty89
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      Haven't played in ages but i think they should be available if the mino has scanner upgrades. 
    2. RussianFista
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      It doesn't have the scanner upgrades
  6. diskdevl
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    Think there's any chance you can add a scan option for the new crashed Interceptor ships and/or the Abandoned Encampments ?
    1. jackty89
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      Will take a look
    2. jackty89
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      I added robot scanner option, not sure if it works. Might've been on wrong planet. 
  7. BarelySentient
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    Do you have portal coords for that sand planet, I've been looking for one for months.
    1. jackty89
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      nope
  8. PyroRebel
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    Would it be possible to add Sentinel Pillars to the scan list?
    1. jackty89
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      It could be possible to do but you can already buy maps or get the location for free by killing sentinels. I'll see what i can do if i have the time
  9. VictorioT
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    I was hopping to use this to find a Settlement to take over on my planet, but it only scans for Minos Settlements. Good mod apart from that.
    1. jackty89
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      Maybe check my more map chart options mod
    2. VictorioT
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      As far as i understood (and tested) your other mod changes the price of the maps and adds two new ones.
      What I'm looking for is a way to find a Settlement in a specific planet without having to reload a thousand times hoping RNG will mark it when activating the planetary settlement chart.
    3. jackty89
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      yeah that not my cup of tea. It might me possible but can't say for sure
  10. OrdiNance85
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    Very basic question here... but all im seeing is a 7z file? All my other mods are pak.

    All I do is drop this file in the mods folder and it works?
    1. jackty89
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      you have to unzip the 7z
  11. 10THLEPER
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    I got 1 file "ExtendedExocraftAndShipScanner-1938-Patch-3-53-1624218437". Is the lua a separate file?
    1. jackty89
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      The pak and lua are both inside the zipfile 
  12. GregariousJB
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    What does "Note: lvl 0 = base scanner, lvl 1 = 1st upgrade, lvl 2 = 2nd upgrade" mean? Do we need to research and install the economy and conflict scanners? Or just add two upgrade modules for the scanner? This part could be more clear.
    1. jackty89
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      It's the scanner upgrades you get by unlocking them lvl 0 is as mentioned the base scanner module, lvl 1 is the first upgrade you unlock (B class thing) and lvl 2 is the final 1 you get (A class). I might rewrite it if i recall what they're called again. But the scanner upgrades are only for exocraft btw Not ship scanner, shp scanner only has a range increase.
    2. GregariousJB
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      Oh. I thought the additional scan options was for both exocraft and starships... "Extended Exocraft And Ship Scan Options"

      The exocraft upgrades:

      Level 0/Base: Exocraft Signal Booster
      Level 1: Advanced Exocraft Signal Booster
      Level 2: Exocraft Signal Booster Upgrade Tau

      Might be helpful to clear this up in the description somehow.  Your call. Thanks.