Before posting: If an new update has dropped it can take up to a week or more for the compiler to be updated. Unless the old compiler still works. So be patient, as soon as the compiler is updated I'll update my mod. Feedback is welcome, if you have any idea's or questions feel free to ask. If you encounter any bugs please let me know. Before posting any issues please read the description.
Ran AMUMSS and got this, is it OK? Steam Version Echoes 4.45
> line 5, col1: "notice[unused_variable]: VehicleEventTablePath is defined but never used" > line 144, col 1: "notice[unused_variable]: AddPortalExoCraft is defined, but never used" > line 161, col 1: "notice[unused_variable]: AddPortalEvent is defined, but never used"
Is this available for the Mech as well? I don't seem to be able to find any additional options and the scanner upgrades still cant be installed on the Minotaur.
As far as i understood (and tested) your other mod changes the price of the maps and adds two new ones. What I'm looking for is a way to find a Settlement in a specific planet without having to reload a thousand times hoping RNG will mark it when activating the planetary settlement chart.
What does "Note: lvl 0 = base scanner, lvl 1 = 1st upgrade, lvl 2 = 2nd upgrade" mean? Do we need to research and install the economy and conflict scanners? Or just add two upgrade modules for the scanner? This part could be more clear.
It's the scanner upgrades you get by unlocking them lvl 0 is as mentioned the base scanner module, lvl 1 is the first upgrade you unlock (B class thing) and lvl 2 is the final 1 you get (A class). I might rewrite it if i recall what they're called again. But the scanner upgrades are only for exocraft btw Not ship scanner, shp scanner only has a range increase.
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Feedback is welcome, if you have any idea's or questions feel free to ask.
If you encounter any bugs please let me know.
Before posting any issues please read the description.
If you have more then one mod that change the same file do not forget to merge those mods
How To merge with AMUMSS
How to merge without AMUMSS
Now Supports NMSMB
How to use NMSMB
How to use AMUMSS (pdf)
NMSMB Releases?
> line 5, col1: "notice[unused_variable]: VehicleEventTablePath is defined but never used"
> line 144, col 1: "notice[unused_variable]: AddPortalExoCraft is defined, but never used"
> line 161, col 1: "notice[unused_variable]: AddPortalEvent is defined, but never used"
I don't seem to be able to find any additional options and the scanner upgrades still cant be installed on the Minotaur.
What I'm looking for is a way to find a Settlement in a specific planet without having to reload a thousand times hoping RNG will mark it when activating the planetary settlement chart.
All I do is drop this file in the mods folder and it works?
The exocraft upgrades:
Level 0/Base: Exocraft Signal Booster
Level 1: Advanced Exocraft Signal Booster
Level 2: Exocraft Signal Booster Upgrade Tau
Might be helpful to clear this up in the description somehow. Your call. Thanks.