Boop, could you update this? With the new update, you only need to put the exml file under \GAMEDATA\MODS\yourmodnamehere\METADATA\REALITY\TABLES I would like to tweak it a bit to be less OP but I'm struggling a bit learning to mod, especially since several modding tools are out of date now
Updated! 5.52 Worlds Part 2 should work now. Install is a bit different, just copy the folder "bonus resources script" into your GAMEDATA/MODS folder. You can tweak it by getting AMUMSS and using the script file included in the download.
@ripshawe When available I tend to use .lua, but using it didn't work for me in this version. AMUMMS didn't show any conflicts regarding it. Using the mbin worked though.
I'm not sure I can help with that... Are you using Vortex or manual installation? If Vortex, then make sure you've clicked enable on the mod and then deployed your mods. If you're doing it manually you have to delete a file called disablemods.txt I think. You'll get a notification on startup that you have mods installed if things are working right. The last thing I can think of is, you have to install the Optical Miner add on to your multi-tool in game. That module gives you more resources. Sorry if this is vague, i hope it helps.
[For Aquarius Patch] This mod will cause your ships shield capacity drop to a negative value with will hinder you from starting. Save games are fine if you disable this mod (afaik).
this could be because the optical drill was removed from the MT tree in the anomaly and replaced by the Fishing Rod. There is a fix on Experimental so probably wait for the patch.
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I would like to tweak it a bit to be less OP but I'm struggling a bit learning to mod, especially since several modding tools are out of date now
You can tweak it by getting AMUMSS and using the script file included in the download.
That's the usual problem.
Also, have you DELETED or RENAMED the "DISABLEMODS.TXT" file?
Sorry all for the delay, life stuff. :)
If Vortex, then make sure you've clicked enable on the mod and then deployed your mods.
If you're doing it manually you have to delete a file called disablemods.txt I think. You'll get a notification on startup that you have mods installed if things are working right.
The last thing I can think of is, you have to install the Optical Miner add on to your multi-tool in game. That module gives you more resources.
Sorry if this is vague, i hope it helps.
This mod will cause your ships shield capacity drop to a negative value with will hinder you from starting.
Save games are fine if you disable this mod (afaik).
A patch would be appreciated.
So you're our only hope.
Cheers.