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Lo2k

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Lo2k

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27 comments

  1. king4095
    king4095
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    • 2 kudos
    Thank you for updating this! I find it surprising HG hasn't implemented some of these QoL features, especially when it comes to the UI.
  2. FenrirIII
    FenrirIII
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    • 14 kudos
    Sadly, broken with the latest update (127592). Thank you for your work!
    1. Lo2k
      Lo2k
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      Hmm, no, I just checked and it's not, but quite some other mods are broken though.
  3. denoisx
    denoisx
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    • 1 kudos
    still rolling when currencies are over billion
    1. Lo2k
      Lo2k
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      you probably missed a step because it works for me (2 billions here).
    2. denoisx
      denoisx
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      I have no idea, it did change the space like the introduction, and it works fine below a billion.
  4. pilot2b
    pilot2b
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    Can confirm that this mod, at least with the others that I have installed (Those in the Explore and More for 4.08 Waypoint collection) will prevent the game from loading past the save selection screen. With all other mods from that collection enabled, but not Bigger Wallet, the game loads. Will not load with Bigger Wallet enabled.
    1. Lo2k
      Lo2k
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      • 540 kudos
      I just updated the mod for 4.10 Fractal update.
  5. Tonytomato
    Tonytomato
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    • 5 kudos
    Its silly we even need a mod for this anymore, like why don't they look at the mods on the nexus and just do it in game. 
  6. Ysharros01
    Ysharros01
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    I updated to the most recent version and it seems to be working just fine. However, now and then in the inventories window, the tabs across the top (exosuit, ship, multi-tool, etc.) get scrunched up and the navigation keys show up on the far right instead of to either side. Not sure if it's this mod in particular -- it could simply be that I changed my control keys. I'll try to get a screenshot next time it happens, but it's not consistent.

    In any case it seems purely cosmetic - there's no functionality loss at all.
  7. Timeky222
    Timeky222
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    My game crash  when i  go to inventory or going to market
    1. Lo2k
      Lo2k
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      Be sure your game is up to date. I just checked and it works fine with 3.84 Sentinel game version.
    2. Timeky222
      Timeky222
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      ok
    3. Ysharros01
      Ysharros01
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      • 1 kudos
      I updated to the most recent version and it seems to be working just fine. However, now and then the tabs across the top (exosuit, ship, multi-tool, etc.) get scrunched up and the navigation keys show up on the far right instead of to either side. Not sure if it's this mod in particular -- it could simply be that I changed my control keys. I'll try to get a screenshot next time it happens, but it's not consistent.

      In any case it seems purely cosmetic - there's no functionality loss at all.
  8. VoltKraken5555
    VoltKraken5555
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    • 0 kudos
    I can not start a new save file with this mod with 3.8 sentinels update.  I'll try to load an existing save.  edit: loading a save also crashes.
    Tried with only this mod and no others.  deleted disablemods.txt
  9. Droseran
    Droseran
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    • 1 kudos
    I created a LUA script for this mod:

    Author = "Lo2k"
    ModName = "Bigger Wallet"
    ModNameSub = ""
    BaseDescription = "Increases UI currencies spacing"
    GameVersion = "3.66"
    ModVersion = "2.1"
    FileSource = "UI\COMPONENTS\USERBAR.MBIN"

    NMS_MOD_DEFINITION_CONTAINER = {
        ["MOD_FILENAME"]    = ModName.."-"..ModVersion.." for NMS "..GameVersion..".pak",
        ["MOD_DESCRIPTION"]    = BaseDescription,
        ["MOD_AUTHOR"]        = Author,
        ["NMS_VERSION"]        = GameVersion,
        ["MODIFICATIONS"]    = {
            {
                ["MBIN_CHANGE_TABLE"] = {
                    {
                        ["MBIN_FILE_SOURCE"] = FileSource,
                        ["EXML_CHANGE_TABLE"] = {
                            {
                                ["SPECIAL_KEY_WORDS"] = {"ID","GRP_UNITS"},
                                ["VALUE_CHANGE_TABLE"] = {
                                    {"Width","210"}
                                }
                            },
                            {
                                ["SPECIAL_KEY_WORDS"] = {"ID","UNITS"},
                                ["VALUE_CHANGE_TABLE"] = {
                                    {"Width","176"}
                                }
                            },
                            {
                                ["SPECIAL_KEY_WORDS"] = {"ID","GRP_TECH"},
                                ["VALUE_CHANGE_TABLE"] = {
                                    {"PositionX","210"},
                                    {"Width","152"}
                                }
                            },
                            {
                                ["SPECIAL_KEY_WORDS"] = {"ID","GRP_SPEC"},
                                ["VALUE_CHANGE_TABLE"] = {
                                    {"PositionX","0"},
                                    {"Width","152"}
                                }
                            },
                        }
                    },
                }
            },
        }
    }
    1. Lo2k
      Lo2k
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      • 540 kudos
      Thanks ! 
      As it was working perfectly, I just updated the mod to include it.
  10. Anthokeith
    Anthokeith
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    • 0 kudos
    Hello, the mod does not work for me: / need an update?
    1. Lo2k
      Lo2k
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      • 540 kudos
      This mod has not been impact by Expeditions release. I just tried to check and it indeed still works as expected.
      DId you remove/rename the DISABLEMODS.txt file ?