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AndiPro66 aka UserPro66

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AndiPro66

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55 comments

  1. AndiPro66
    AndiPro66
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    Sticky
    Updated for the latest NMS Worlds Part II v 5.58  😉
    Due to the latest NMS Update you should read the modified install instructions!
  2. HadToRegister
    HadToRegister
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    Why isn't this an EXML like the other Instant Text Display?
    1. AndiPro66
      AndiPro66
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      EXML format isn't necessary. I haven't converted the file for now. I only unpacked it to make it work with the new mod system. Maybe next update!
    2. HadToRegister
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      Actually it's probably safe to leave this as an MBIN, it only edits SPECIALTEXTPUNCTUATIONDELAYDATA.MBIN and I don;'t think I've ever seen it used in any other mod.

      However, as an MBIN, it would be handy to have an LUA to go with it, on the chance of it needing to be recompiled if an update changes anything. 
  3. sorrynameused
    sorrynameused
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    Please update for Worlds Part II (No longer requires a pak file, can just put the edited MXML or EXML file in the mods folder with the right hierarchy, eg. GAMEDATA\MODS\yourmodnamehere\METADATA\REALITY\TABLES) This mod is exactly what I'm looking for, waiting for dialogue drives me crazy
    1. AndiPro66
      AndiPro66
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      Done!
  4. Goldheart
    Goldheart
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    Why no LUA?
    1. AndiPro66
      AndiPro66
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      Look at Babscoole comment at the bottom of this page. Remember i am not responsible for his lua file!
  5. Mrmean83
    Mrmean83
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    will this mod get an upadte
    1. AndiPro66
      AndiPro66
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      Why? Seems to work fine at my side. Have you encountered any problems since latest update?
    2. Mrmean83
      Mrmean83
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      txt is slow and long.. will try again
    3. AndiPro66
      AndiPro66
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      read the install instructions carefully
  6. toddincabo
    toddincabo
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    thank you.. endorsed
    1. AndiPro66
      AndiPro66
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      ;-)
  7. TheStratovarian
    TheStratovarian
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    Bless you for saving stew turn in times and my fingers.
    1. AndiPro66
      AndiPro66
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      ;-)
  8. BurtFreeman
    BurtFreeman
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    the lua in the post it link is not updated.
    is it ok to use it?
    1. AndiPro66
      AndiPro66
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      I really dont know about the lua files from Babscoole. I only give support for my own files in the download section. Sorry!
    2. BurtFreeman
      BurtFreeman
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      then i will use your pak.
      seem that nobody use this table (i hope)
      ty
    3. AndiPro66
      AndiPro66
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      You're welcome.
    4. Babscoole
      Babscoole
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      Lua is updated for 5.01  :)
  9. kautau
    kautau
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    Looks like the new 5.0 update broke this wonderful mod
    1. AndiPro66
      AndiPro66
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      Updated ;-)
  10. darmuss
    darmuss
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    for me, latest update don't like this mod
    1. AndiPro66
      AndiPro66
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      UPDATED! Thank you for reporting.
  11. Babscoole
    Babscoole
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    Here's an Lua for the mod.  Author is welcome to add to the FILES tab.

    nms-amumss-lua-mod-script-collection/Babscoole/_FastTextView.lua at main · MetaIdea/nms-amumss-lua-mod-script-collection · GitHub

    btw, the mod .pak may still work, but the one posted is missing the new language added in 2023 (Builders section in SPECIALTEXTPUNCTUATIONDELAYDATA).  If you regenerate the mod .pak in AMUMSS with the above Lua script, it'll fix that issue.  :)
    1. AndiPro66
      AndiPro66
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      Will give a look at it tomorow. Maybe i uploaded/compressed the wrong file?!?! Thanks for now!!! And i will try your Better Colorful Planet Rings Mod soon ;-)
    2. Babscoole
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      No problem sir, enjoy and welcome back to NMS.  Quite a lot has been added since 2020.  :)
    3. AndiPro66
      AndiPro66
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      There are 6 following sections with value (0) an i'm not sure about giving them the value of "0.01" in this sections coz the lua script will change there values too  ...

              <Property value="GcPunctuationDelay.xml">
                <Property name="Punctuation" value="{}" />
                <Property name="Delay" value="0" />
              </Property>

      ... and i've never tested this value in those sections. Seems not appropriated to higher the value more than the original?!? Do you know any way to script lua to leave those 6 values at "0" ?
    4. Babscoole
      Babscoole
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      Those can safely be left at their vanilla setting of 0, which your .pak and the Lua script currently does.  The way the script works, for the sake of efficiency, is it changes all the Delay values to 0.01, but then goes back through and changes the Value back to 0 for the    <Property name="Punctuation" value="{}" /> sections.

                              {
                                  ["REPLACE_TYPE"] = "ALL",
                                  ["VALUE_CHANGE_TABLE"] =
                                  {
                                      {"Delay",        "0.01"},
                                      {"DefaultDelay", "0.002"},
                                  }
                              },
                              {
                                  ["SPECIAL_KEY_WORDS"] = {"Punctuation", "{}"},
                                  ["REPLACE_TYPE"] = "ALL",
                                  ["VALUE_CHANGE_TABLE"] =
                                  {
                                      {"Delay", "0"},
                                  }
                              },

      If you're on Discord, come grab me, always hanging out on the NMS Modding Discord, https://discord.gg/22ZAU9H .  I can change the Lua to do whatever you need.  :)
    5. Babscoole
      Babscoole
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      I could do it like this:

                              {
                                  ["REPLACE_TYPE"] = "ALL",
                                  ["VALUE_CHANGE_TABLE"] =
                                  {
                                      {"DefaultDelay", "0.002"},
                                  }
                              },
                              {
                                  ["FOREACH_SKW_GROUP"] =
                                  {
                                      {"Punctuation", "."},
                                      {"Punctuation", "!?"},
                                      {"Punctuation", ","},
                                      {"Punctuation", ":;"},
                                      {"Punctuation", "-"},
                                      {"Punctuation", "azyxv"},
                                      {"Punctuation", "."},
                                      {"Punctuation", "'"},
                                      {"Punctuation", "ktgr"},
                                      {"Punctuation", "!"},
                                      {"Punctuation", "?"},
                                      {"Punctuation", ":"},
                                      {"Punctuation", "fo"},
                                  },
                                  ["REPLACE_TYPE"] = "ALL",
                                  ["VALUE_CHANGE_TABLE"] =
                                  {
                                      {"Delay", "0.01"},
                                  }
                              },

      Not changing the <Property name="Punctuation" value="{}" /> lines at all, but the script would be longer, less efficient, and wouldn't pick up on new punctuations added in future.  :)
    6. AndiPro66
      AndiPro66
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      I'm still not really into lua scripting,  but i know enough about coding to suspect it was not much easy.
      But i think we could pin up a thread here to test out your first lua-script with its value "0,01" instead of "0". What u think about  it? Please write a new thread here where you explain a little bit better than me, about your script for people who will try out your lua script. so i will sticky it here. Ok?
      Fortunately we only touch the SPECIALTEXTPUNCTUATIONDELAYDATA.MBIN File, which i think nobody else will touch. So a lua script isnt that important.
    7. Babscoole
      Babscoole
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      Sounds good sir.  I'll make a new post that can be stickied.  :)
    8. AndiPro66
      AndiPro66
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      Done ;-) Nice work my friend.  Hopefully there will be no problem with those altered sections in the LUA script.
    9. Babscoole
      Babscoole
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      There won't be.  Like I said, the end result .pak is exactly the same as your .pak.  Any  <Property name="Punctuation" value="{}" /> will be Delay 0 and all others Delay 0.01, just like you do.  :)

      Did you get to try Planet Rings yet?  What do you think?
    10. AndiPro66
      AndiPro66
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      Not yet. But will try soon. I'll report back later ;-)
    11. Babscoole
      Babscoole
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      Sounds good sir.  :)