sorry iam new to adding mods on NMS is there something i need to do to activate debug mode? is it already activated? im so confused on how to get this mod to work lol
No, there is no special mode to get debug items to work. Just put the .PAK in PCBANKS\MODS\ and make sure PCBANKS\DISABLEMODS.TXT is deleted. You should get a red warning message about mods when you start the game.
Free option it's sandbox settings what can be enabled when creating world. But i guess it's more complexed. Because in difficulty settings you can enable all for free shop buy, free building and free crafting is separate posible to enable. Know options it's almost same, but few recipes still new learn by own.
Everything is not free anymore and God mode doesn't work. I have to have resources to craft and units and nanites subtract when I buy things I didn't before and I have no conflicts.
HG probably disabled those this time. Unfortunately, we have no control over what debug settings they allow to work or not. Can you not use the new difficulty settings to make things free?
I went into the Settings and fixed everything except now I don't get units or nanites added to my total but as I'm not spending any, I don't care really. Thanks for the reply and the awesome mods. I also use gEpic and I tried gTech and gGame but I think they conflicted with my Remove Tech Overloads mod. No bog deal though, this mod helps a LOT and I appreciate the work you put in.
Apparently not, no idea whats going on, we've tried multiple different mods for this, nothing we have touches the debugoptions except this, and I cant find the location of the file myself to change it manually myself, this is also the first time we have had such issues with getting multiple freighters working with one mod or another, normally we have no issues updating our modlists after updates, to the point where we would wait until we had multiple freighters up to date before running whatever the newest version is, its rather strange
There were quite a few reports of freighter bases from multiple players getting merged in save files, and this was one of the likely culprits. I'm guessing they knew for sure that it was the cause.
Many things are broken right after a patch. It's going to take some time for the compiler to get updated then for me to have time to update it. I'll get to it sometime soon though.
Game crashes now. So it seems the mod is broken once more. Just tried it today. As I tried everything to make it work again. But it is working for anyone then i might just been mixing up old with new.
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Know options it's almost same, but few recipes still new learn by own.
I'm here again. Do you have time to update this module? My friends and I are using it. It's good mods!
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Hmmm.
I ALSO do not like limits.