0 of 0

File information

Last updated

Original upload

Created by

GumskBF

Uploaded by

GumskBF

Virus scan

Safe to use

Tags for this mod

48 comments

  1. ballinUser3
    ballinUser3
    • member
    • 0 kudos
    update for wp2 pls
  2. xseverohatredx
    xseverohatredx
    • supporter
    • 0 kudos
    sorry iam new to adding mods on NMS is there something i need to do to activate debug mode? is it already activated? im so confused on how to get this mod to work lol 
    1. GumskBF
      GumskBF
      • premium
      • 287 kudos
      No, there is no special mode to get debug items to work. Just put the .PAK in PCBANKS\MODS\ and make sure PCBANKS\DISABLEMODS.TXT is deleted. You should get a red warning message about mods when you start the game.
    2. xseverohatredx
      xseverohatredx
      • supporter
      • 0 kudos
      thank you so much for letting me know! :)
    3. xseverohatredx
      xseverohatredx
      • supporter
      • 0 kudos
      i forgot to mention that i use Mo2, so its pretty much the same thing right just install through Mo2 and thats it? :o
    4. GumskBF
      GumskBF
      • premium
      • 287 kudos
      Sorry, I have no idea. I always managed NMS mods manually.
    5. xseverohatredx
      xseverohatredx
      • supporter
      • 0 kudos
      okay ill keep messing with this to find out again thanks for the fast reply i truly appreciate it! great mods you have btw!
    6. deleted195827096
      deleted195827096
      • account closed
      • 0 kudos
       
  3. Admiral1011
    Admiral1011
    • member
    • 0 kudos



    • EverythingIsFree - Self-explanatory.
    • EverythingIsKnown - Self-explanatory
    Free option it's sandbox settings what can be enabled when creating world. But i guess it's more complexed. Because in difficulty settings you can enable all for free shop buy, free building and free crafting is separate posible to enable.
    Know  options it's almost same, but few recipes still new learn by own.
    1. deleted195827096
      deleted195827096
      • account closed
      • 0 kudos
       
  4. Lhotse5
    Lhotse5
    • supporter
    • 1 kudos
    Everything is not free anymore unless I remove gEpic Max 405a.
  5. Lhotse5
    Lhotse5
    • supporter
    • 1 kudos
    Everything is not free anymore and God mode doesn't work. I have to have resources to craft and units  and nanites subtract when I buy things I didn't before and I have no conflicts.
    1. GumskBF
      GumskBF
      • premium
      • 287 kudos
      HG probably disabled those this time. Unfortunately, we have no control over what debug settings they allow to work or not. Can you not use the new difficulty settings to make things free?
    2. Lhotse5
      Lhotse5
      • supporter
      • 1 kudos
      I went into the Settings and fixed everything except now I don't get units or nanites added to my total but as I'm not spending any, I don't care really. Thanks for the reply and the awesome mods. I also use gEpic and I tried gTech and gGame but I think they conflicted with my Remove Tech Overloads mod. No bog deal though, this mod helps a LOT and I appreciate the work you put in. 
    3. GumskBF
      GumskBF
      • premium
      • 287 kudos
      If you're using gEpic, that should include gTech and gGame and Remove Tech Overloads.
  6. ShadowNightC3
    ShadowNightC3
    • member
    • 0 kudos
    Multiple Freighters is not working it seems, we downloaded it yesterday so its the latest vers
    1. GumskBF
      GumskBF
      • premium
      • 287 kudos
      I've recompiled it for the latest public build. Hopefully that fixes it for you.
    2. ShadowNightC3
      ShadowNightC3
      • member
      • 0 kudos
      Apparently not, no idea whats going on, we've tried multiple different mods for this, nothing we have touches the debugoptions except this, and I cant find the location of the file myself to change it manually myself, this is also the first time we have had such issues with getting multiple freighters working with one mod or another, normally we have no issues updating our modlists after updates, to the point where we would wait until we had multiple freighters up to date before running whatever the newest version is, its rather strange
    3. GumskBF
      GumskBF
      • premium
      • 287 kudos
      It's possible they turned off that switch. They do that sometimes with the debug options. I'll try to find someone to test it with tomorrow.
    4. GumskBF
      GumskBF
      • premium
      • 287 kudos
      I just tested and they did indeed disable the setting in Debug Options, so there's no way to do this currently, that I know of.
    5. ESCOcoolio
      ESCOcoolio
      • member
      • 0 kudos
      Any idea why they would disable such a thing? Me and my friends have been banging our heads trying to come up with a reason.
    6. GumskBF
      GumskBF
      • premium
      • 287 kudos
      There were quite a few reports of freighter bases from multiple players getting merged in save files, and this was one of the likely culprits. I'm guessing they knew for sure that it was the cause.
  7. Eddie1768
    Eddie1768
    • member
    • 0 kudos
    MaximumFreighterSpawns?It's not working.
    1. GumskBF
      GumskBF
      • premium
      • 287 kudos
      Many things are broken right after a patch. It's going to take some time for the compiler to get updated then for me to have time to update it. I'll get to it sometime soon though.
    2. Eddie1768
      Eddie1768
      • member
      • 0 kudos
      Ok, Hard work!
    3. Eddie1768
      Eddie1768
      • member
      • 0 kudos
      Multiple Freighters
      I'm here again. Do you have time to update this module? My friends and I are using it. It's good  mods!
    4. GumskBF
      GumskBF
      • premium
      • 287 kudos
      I'll have it updated in the next 6 hours.
    5. Eddie1768
      Eddie1768
      • member
      • 0 kudos
      thank you! Thank you again for bringing us such a good mods!
    6. BigDaddySamedi
      BigDaddySamedi
      • supporter
      • 0 kudos
      Is this going to be updated with the newest patch? It doesn't seem to be working for me
      \
  8. powerring84
    powerring84
    • member
    • 0 kudos
    Will you be updating this for the new update Frontiers?
    1. GumskBF
      GumskBF
      • premium
      • 287 kudos
      I'll have it updated as soon as the compiler is updated.
    2. powerring84
      powerring84
      • member
      • 0 kudos
      Cool and no prob. Thank you
  9. Game crashes now. So it seems the mod is broken once more. Just tried it today. As I tried everything to make it work again. But it is working for anyone then i might just been mixing up old with new.
  10. Scallawag
    Scallawag
    • BANNED
    • 2 kudos
    "DisableLimits - Not sure, but I don't like limits."

    Hmmm.

    I ALSO do not like limits.