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lMonk

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lMonk

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About this mod

Adds all possible planetary buildings to the exocraft scanner and makes the list of scan targets available to all land vehicles.

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Donations
Exocraft Scanner Upgrade 2.41

Description
Adds all possible planetary buildings to the exocraft scanner and makes the list of scan targets available to all land vehicles. The vehicles and mech will have the same list (* Planetary portal excluded).

Some scan targets are added in existing options:
  • Palaeontological Digsite has a chance to find an ancient guardian.
  • Supply Depot has a chance to find a remote terminal.
  • Monolith has a chance to find an alien artifact (ancient plaque).
  • Trade Outpost also has a chance to find a Minor settlement.
  • Ruin also has a chance to find a treasure ruin or an underwater ruin.
  • Abandoned also has a chance to find an underwater abandoned building.
  • Distress Beacon also has a chance to find underwater distress signals.
  • Archive, when on a glitched planet, also has a chance to find a boundary failure.
  • Sentinel Pillar, On a corrupted sentinels planet, also has a chance to find an abandoned robot camp.
  • Settlement: If your starting settlement mission is still active, meaning, you received the settlement distress message but didn't follow through on it yet, it will interfere with the scan for other settlements.

✅ Updated for Worlds Part II
✅ Patch mod - likely to work well with other Patch and Overwrite mods

How To Use
For the vehicles, install the three scanner tech modules like normal. For the mech, the mod works by making the vehicle's two scanner upgrade modules - 'Advanced Signal Booster' & 'Exocraft Signal Booster Upgrade Tau' - available to the mech... To get the full list of scanner targets you'll need to install the vehicle's upgrades along with the mech's scanner.

Install
Unzip the downloaded mod and place the full folder in {NMS Install Folder}\GAMEDATA\MODS (not PCBANKS). Create MODS folder if it doesn't exist.
If the mod(s) still doesn't work, make sure your mod settings file {NMS Install Folder}\SETTINGS\GCMODSETTINGS.MXML is not disabling mods.

Change-log
2.41: Added a few text corrections; Added scanning for palaeontological digsite and ancient guardian; Synced with game version 5.63

Compatibility
changes made in the following files:
An EXML patch for the following file - should be non-conflicting:
 - METADATA\SIMULATION\SCANNING\SCANEVENTTABLEVEHICLE.MBIN
 - METADATA\SIMULATION\SCANNING\VEHICLESCANTABLE.MBIN
 - METADATA\REALITY\TABLES\NMS_REALITY_GCTECHNOLOGYTABLE.MBIN