I just have a quick question. I have been trying to find the pak file that contains the color and damage values of the infraknife. I have yet to find it. I saw that you did find the color values for the infra knife. Could you tell me which pak file it was with?
Stupid question maybe, but if I want to change the max value for scaling to 100 (currently sitting on 20), can I just open the EXML file and edit it, or do I need to change it and load using AMUMSS as before?
Apologies in advance for probably asking a stupid question, but unless I am missing something, the mods updated for Worlds II don't have the relevant lua files yet, correct? I completely understand why though as you are still needing to tinker with the mods to keep up with the latest patches coming out, plus bug fixing, and that combined with also working on updating the other mods to be compatible with Worlds II. I was just trying to resolve a mod conflict, but I can deal with that until that time.
I haven't written new luas, no. If the mod is EXML, you shouldn't need it; EXML won't conflict with other edits to the same file and you can just edit them like you would a Lua and don't have to recompile them.
Is this page outdated, or did you just not update the version info (i.e.: which version of the game the mods listed as 'compatible' are compatible with)? Because it still says "The Cursed".
Ah, sorry, missed that, I tend to just scroll to what I know to be pertinent info (i.e.: the update status of the mods, on pages like this one, or install instructions, on mods I've used before when I'm doing a fresh install), guess that's a lesson for me.
Gum sir THANK YOU for converting everything over. This is a positive change for sure, I just hope the process isn't all that soul-crushing. You are appreciated!
Would there be a way to increase stack size for just one item or the refiner in general? Mostly trying to get more refining at a time for mold to nanites since I don't have the better materials for it yet. If not or if it is a pain no worries. As long as there aren't any conflicts can just use 10x to refine, then take the pak back out (backing up save first to be safe), Endoresed and thanks for the stack mod :)
In the current system, affecting only one item wouldn't decrease the chance of conflict any, as any change to the file makes it conflict. When the next update comes out, though, modding changes a lot and it would be more likely. Come back and ask again in a couple of weeks :)
Hello Love Using the gEpic Normal pack but I find the gCam mod a little too excessive and I have no idea on how to use AMUMSS and would like to know how I can go about removing gCam from the pack if that's possible or any recomendations.
Wow, that's some heavy news you shared -- thank you for letting us know, which you had no obligation to do. Life came at you all in one go, it seems.
Rest. Get well. Take the time required to look after yourself and your loved ones. Despite what some people may think (and express, sadly), we are not entitled to the work modders do, especially when it's gratis, and it should never have to come at the expense of real life.
Holy crud, everything really did hit you at once! I'm so glad you're starting to come out of that. Appreciate everything you do for us, and it's more than fair to need a break from it on occasion!🧡
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Stupid question maybe, but if I want to change the max value for scaling to 100 (currently sitting on 20), can I just open the EXML file and edit it, or do I need to change it and load using AMUMSS as before?
If you want to remove it yourself, you need to use the build files in optional files with AMUMSS.
Rest. Get well. Take the time required to look after yourself and your loved ones. Despite what some people may think (and express, sadly), we are not entitled to the work modders do, especially when it's gratis, and it should never have to come at the expense of real life.
If you mean in the gmods files, it should still be there in the zip.