No Man's Sky

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Created by

MadHoek

Uploaded by

MadHoek

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About this mod

This mod changes the Colors of the spacemap markers.

Permissions and credits
Changelogs
No Man's Sky: Spacemap Markers Color add-on

NOT WORKING -> I'm on it. Currently my test version kind of works but the lines indicating the height difference of objects still stay orange.

This mod changes the colors of the spacemap markers.
The colors of the markers and the color of the marker's orientation lines, to be exact.
It was created to support the customization of the starship's hud.

Note:
I created 2 versions for every color of NMS_SHIPHUDCOLOR as well as for the vanilla orange HUD.
They don't depend on any HUD-mod so if you want you can use one of them alone, with some other HUD-mod or delete without a single doubt.

One version is uni-colored, the other uses different colors for "neutrals", "friendlies", hostiles", "graves" and "specials".
By specials I mean freighters, the nexus ...the purple markers in the game. :)
Unfortunately all friendlies were sleeping already, when I finished this, and graves tend to make me sad,
so you won't see a friendly or grave marker in the screenshots. (I hope it works out ...let me know)

!!!only use one file of this mod per game session; choose the style of markers you want to use and put it in your "MODS" folder!!!

Colors (Multicolor & Unicolor):
GREEN
BLUE
GREY
PURPLE
RED
PINK
Vanilla ORANGE
NUISANCE BLUE


Changed files:
MODELS\HUD\SHIPMARKER_CIRCLE\SPACEMARKER_MAT.MATERIAL.MBIN
MODELS\HUD\SHIPMARKER_CIRCLEFLAT\SPACEMARKER_MAT.MATERIAL.MBIN
MODELS\HUD\SHIPMARKER_FRIENDLY\HORZ_MAT.MATERIAL.MBIN
MODELS\HUD\SHIPMARKER_FRIENDLY\SPACEMARKER_MAT2.MATERIAL.MBIN
MODELS\HUD\SHIPMARKER_GRAVE\HORZ_MAT.MATERIAL.MBIN
MODELS\HUD\SHIPMARKER_GRAVE\SPACEMARKER_MAT2.MATERIAL.MBIN
MODELS\HUD\SHIPMARKER_HOSTILE\HORZ_MAT.MATERIAL.MBIN
MODELS\HUD\SHIPMARKER_HOSTILE\PASTED__SPACEMARKER_MAT4.MATERIAL.MBIN
MODELS\HUD\SHIPMARKER_NEUTRAL\HORZ_MAT.MATERIAL.MBIN
MODELS\HUD\SHIPMARKER_NEUTRAL\SPACEMARKER_MAT2.MATERIAL.MBIN
MODELS\HUD\SHIPMARKER_PURPSQUARE\HORZ_MAT.MATERIAL.MBIN
MODELS\HUD\SHIPMARKER_PURPSQUARE\SPACEMARKER_MAT2.MATERIAL.MBIN
MODELS\HUD\SHIPMARKER_RINGFLAT\SPACEMARKER_MAT.MATERIAL.MBIN
MODELS\HUD\SHIPMARKER_SQUARE\HORZ_MAT.MATERIAL.MBIN
MODELS\HUD\SHIPMARKER_SQUARE\SPACEMARKER_MAT2.MATERIAL.MBIN
MODELS\HUD\SHIPMARKER_TRIANGLE\SPACEMARKER_MAT.MATERIAL.MBIN
MODELS\HUD\SHIPORIENTATIONMARKER\SHIPMARKER_MAT.MATERIAL.MBIN
MODELS\HUD\SPACEMAPARROW\SPACEMAPARROWMAT.MATERIAL.MBIN
MODELS\HUD\SPACEMAPCUBE\SPACEMAPCUBEMAT.MATERIAL.MBIN
MODELS\HUD\SPACEMAPFREIGHTER\HORZ_MAT.MATERIAL.MBIN
MODELS\HUD\SPACEMAPFREIGHTER\SPACEMARKER_MAT2.MATERIAL.MBIN
MODELS\HUD\SPACEMAPNEXUS\HORZ_MAT.MATERIAL.MBIN
MODELS\HUD\SPACEMAPNEXUS\SPACEMARKER_MAT2.MATERIAL.MBIN
MODELS\HUD\SPACEMAPPRISM\SPACEMAPPRISMMAT.MATERIAL.MBIN
MODELS\HUD\SPACEMAPSPHERE\HORZMAT.MATERIAL.MBIN
MODELS\HUD\SPACEMAPSTATION\HORZ_MAT.MATERIAL.MBIN
MODELS\HUD\SPACEMAPSTATION\SPACEMARKER_MAT2.MATERIAL.MBIN

New files:
(Codec: BC3 (Linear, DXT5))
TEXTURES\EFFECTS\GRADIENT_LONGFALLOFF.SPACEMAP.DDS
TEXTURES\EFFECTS\GRADIENT_LONGFALLOFF.BAD.DDS
TEXTURES\EFFECTS\GRADIENT_LONGFALLOFF.GOOD.DDS
TEXTURES\EFFECTS\GRADIENT_LONGFALLOFF.GRAVE.DDS
TEXTURES\EFFECTS\GRADIENT_LONGFALLOFF.SPECIAL.DDS
TEXTURES\EFFECTS\TRAILS\SPACEMAPFLARE.DDS




Installation:
Put "NMS_HOEK_SPACEMAPXXX.pak" in your NMS-MODS folder (...steamapps\common\No Man's Sky\GAMEDATA\PCBANKS\MODS)
If you have not done already, rename or delete DISABLEMODS.txt




Update Info:

Compile or Recompile Update:
compiled the EXML-files with MBINCompiler v2.61.1-pre2



Version info:

compiled with MBINCompiler v2.61.1-pre2
tested by adam337 on NMS v3.01
tested by me on NMS v3.10