Is there a way you could increase the fog or add fog to space to make it look closer to the visual from one of the earlier trailers. Something like this.
Something to make space look a little more hazy or volumetric?
Would it be possible to manually change the saturation in the visuals.pak file? i really like the extra fog but just not a huge fan of the extra saturation.
Sem querer fazer uma comparação com o DUD dizendo qual mod é melhor, Mas você tem planos de adicionar algumas paletas de cor a mais nos aneis dos planetas.? Gostei do seu mod por causa da sensação de estar jogando o mesmo NMS de 2015.
Cara, acho que rola. Preciso pegar um dia pra testar quais cores ficam boas, quando tentei ficou um puta carnaval, ai decidi por tirar. Vou ver se pego um dia pra fazer uns testes, quem sabe. Valeu pelo feedback!
Como eu disse, esse teu mod lembra muito o estilo no NMS da e3 de 2014/15 por causa do filtro "vintage", efeitos etc. O meu conhecimento de programação é zero, eu não faço ideia da dificuldade, mas se você tiver interesse, tenta recriar a interface "original", aquela dos primeiros trailers, acredito que isso daria um toque deixando ainda mais único o seu mod.
É só uma observação de quem usa e gosta do teu mod.
This is a fantastic mod, thank you very much for you hard work! However, I'm having a few problems. I'm a few hours in and have opened plenty of damaged crates before, but I've reached one now where the game crashes when I try and open it. I've removed every other mod, a few at a time, and the game still crashes just as I open this damaged crate. The only ones I can't remove to test are the PU mods as the save won't load at all. Any ideas what might be causing this.? I'm using multibiome, strangeterrain, vintage filter and visuals. I already broke a 36-hour game messing with mods. I don't want to have to start again... again :) Thanks a lot.
That's very weird. Can you upload your save somewhere so I can troubleshoot on my end? I haven't touched any of the reward tables, so this shouldn't happen at all. But I can help you figure out what's causing this and fix it.
OK so wow... Extremely strange problem has arisen... Planetary holo-radar is not working in any of my 2 interceptor ships but works in all the others. What makes it even stranger is that I use only 3 PU things: PU_Camera, PU_Immersive_UI and PU_UI.
And even stranger is this: Removing the PU-paks, the game refuses to even start... Verifying files and disabling mods completely is only way so I'm guessing there is a conflict with something else that becomes a big problem when removing PU-paks.
I would provide screenshots but Nexus doesnt support that and I dont have imgur or anything else to use for that. I will try with Dropbox but not sure that will work...
I removed PU_Immersive_UI.pak without any issues, but I only installed Immersive UI out of the 3 you listed. I was about to install PU_Camera but now you spooked me a little.
good catch! I was able to fix it, I'll update it right now. Thanks for finding it, I didn't have enough time to play this update yet, so a few things were not tested correctly.
The Multibiome Pack is really some great stuff. My most used multi-biome mod so far. I even did a small showcase over in the comments at Lasagna's Biome Generation. Both of your mods are flowing great together.
Just a nitpick though: Less giant fungus stuff would be cool. Especially at Earth-like lush biomes. But otherwise great work. So thanks for bringing this cool stuff to us. :)
266 comments
Something to make space look a little more hazy or volumetric?
Como eu disse, esse teu mod lembra muito o estilo no NMS da e3 de 2014/15 por causa do filtro "vintage", efeitos etc. O meu conhecimento de programação é zero, eu não faço ideia da dificuldade, mas se você tiver interesse, tenta recriar a interface "original", aquela dos primeiros trailers, acredito que isso daria um toque deixando ainda mais único o seu mod.
É só uma observação de quem usa e gosta do teu mod.
Planetary holo-radar is not working in any of my 2 interceptor ships but works in all the others.
What makes it even stranger is that I use only 3 PU things: PU_Camera, PU_Immersive_UI and PU_UI.
And even stranger is this: Removing the PU-paks, the game refuses to even start... Verifying files and disabling mods completely is only way so I'm guessing there is a conflict with something else that becomes a big problem when removing PU-paks.
I would provide screenshots but Nexus doesnt support that and I dont have imgur or anything else to use for that.
I will try with Dropbox but not sure that will work...
https://www.dropbox.com/s/p5sz365603w1ler/Fighter%20radar.png?dl=0
https://www.dropbox.com/s/lp97rhlzye90r0r/interceptor%20radar.png?dl=0
EDIT: After some intense testing I think I found the culprit being "_PU_UI.pak".
Also, the nightly build on github gives an error 404 message. :D
I was able to fix it, I'll update it right now.
Thanks for finding it, I didn't have enough time to play this update yet, so a few things were not tested correctly.
(I promise if you computer melts it was not me)
Just a nitpick though: Less giant fungus stuff would be cool. Especially at Earth-like lush biomes. But otherwise great work. So thanks for bringing this cool stuff to us. :)
Thanks, less mushrooms would be great. :)