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No Man's Sky: Shiphud ReCreation Update
This mod changes the color of the starship's hud.
I tried a lot of hud mods and none worked like I wanted it to, so I came up with my own solution.
Colors:
GREEN
BLUE
GREY
PURPLE
RED
PINK
Changed files:
MODELS\COMMON\SPACECRAFT\DROPSHIPS\COCKPIT\COCKPITA_INTERIOR\GLOWGRADIENTORANGE_MAT.MATERIAL.MBIN
MODELS\COMMON\SPACECRAFT\DROPSHIPS\COCKPIT\COCKPITB_INTERIOR\GLOWGRADIENTORANGE_MAT.MATERIAL.MBIN
MODELS\COMMON\SPACECRAFT\FIGHTERS\COCKPIT\COCKPITCOMMON_INTERIOR\GLOWGRADIENTORANGE_MAT.MATERIAL.MBIN
MODELS\COMMON\SPACECRAFT\SCIENTIFIC\INTERIORS\CANOPYA_INTERIOR\GLOWGRADIENTORANGE_MAT.MATERIAL.MBIN
MODELS\COMMON\SPACECRAFT\SHUTTLE\INTERIORS\CANOPYA_INTERIOR\CANOPYA_INTERIOR\GLOWGRADIENTORANGE_MAT.MATERIAL.MBIN
MODELS\HUD\SPACEMAPHORIZON\HORZ_MAT.MATERIAL.MBIN
MODELS\HUD\SPACEMAPHORIZON\HORZVAO_MAT.MATERIAL.MBIN
(Codec: BC7 (Linear, DX11+))
TEXTURES\UI\HUD\SPACEMAP\BG.DDS
TEXTURES\UI\HUD\SPACESHIP\BGSCREENBASIC.DDS
TEXTURES\UI\HUD\SPACESHIP\BGSCREENSPEED.DDS
TEXTURES\UI\HUD\SPACESHIP\BGTILE.DDS
TEXTURES\UI\HUD\SPACESHIP\BOOSTICON.ON.DDS
TEXTURES\UI\HUD\SPACESHIP\CENTERSCREEN.DDS
TEXTURES\UI\HUD\SPACESHIP\GIZMOS.DDS
TEXTURES\UI\HUD\SPACESHIP\JUMPBAR.ON.DDS
TEXTURES\UI\HUD\SPACESHIP\PLANET.DDS
TEXTURES\UI\HUD\SPACESHIP\SCREENNONSENSE1.DDS
TEXTURES\UI\HUD\SPACESHIP\SCREENNONSENSE2.DDS
TEXTURES\UI\HUD\SPACESHIP\SCREENPLANET.DDS
TEXTURES\UI\HUD\SPACESHIP\SCREENSPEED.DDS
TEXTURES\UI\HUD\SPACESHIP\SCREENWEAPON.DDS
TEXTURES\UI\HUD\SPACESHIP\TARGETBACKGROUND.DDS
TEXTURES\UI\HUD\SCREENL1.DDS
TEXTURES\UI\HUD\SCREENL2.DDS
TEXTURES\UI\HUD\SCREENR1.DDS
New files:
(Codec: BC3 (Linear, DXT5))
TEXTURES\EFFECTS\GRADIENT_LONGFALLOFF.SHIPHUD.DDS
No Man's Sky update info:
save to use for NMS v2.42
Installation:
Put "NMS_HOEK_SHIPHUDXXX.pak" in your NMS-MODS folder (...steamapps\common\No Man's Sky\GAMEDATA\PCBANKS\MODS)
If you have not done already, rename or delete DISABLEMODS.txt
ReCreation Update:
added BOOSTICON.ON.DDS;
new edit of every texture for all color versions
Missed Screens Update:
added missed textures for screens of some cockpits
SCREENL1.DDS, SCREENL2.DDS, SCREENR1.DDS
Credits:
IanM32 for giving me an idea on how this works
Version info:
compiled with MBINCompiler v2.41.0-pre3
tested on NMS v2.42 (the green version, at least)