About this mod
This mode makes combat more challenging by increasing the damage & health of the enemies, adds a harder death penalty aswell as some other small adjustments.
- Permissions and credits
- Changelogs
If you want a similar mod, check out my new Global Adjustments 2.6 for Desolation update: https://www.nexusmods.com/nomanssky/mods/1640/
This mode makes combat more challenging by increasing the damage & health of the enemies, adds a harder death penalty aswell as some other small adjustments.
This mod changes the following files:
METADATA\SIMULATION\SPACE\AISPACESHIPATTACKDATATABLE.MBIN
GCAISPACESHIPGLOBALS.GLOBAL.MBIN
GCCREATUREGLOBALS.MBIN
GCGAMEPLAYGLOBALS.GLOBAL.MBIN
GCPLAYERGLOBALS.GLOBAL.MBIN
GCROBOTGLOBALS.MBIN
Changes:
- Fights against Pirates are much more difficult.
- Fights against Sentinels (Space) are much more difficult.
- Fights against Sentinels (Planet) are more difficult.
- Fights against Animals are slightly more difficult.
- Player looses 50.000.000 Credits upon death.
- Health recharge starts now a bit later.
- Higher chance for techs to break upon death.
- You cant teleport items to your freighter anymore.
- No random tech learning after warp.